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catch up on ai/2026-04-16

Thursday, April 16, 2026

Merged timeline of 77 items — blog publish times and listing timestamps, cut at midnight UTC. Page 1 of 2.

← 2026-04-152026-04-17 →Calendar
  1. LLM
Anthropic
Claude Opus 4.7

Claude Opus 4.7 is Anthropic's most capable generally available model, designed for complex reasoning and agentic coding. It supports text and image input, text output, and multilingual capabilities.

by Yash @ Explainx0 comments
listed Apr 16, 14:56 UTC
  • SkillGame Dev Teams
    team-ui

    ### Team Ui - description: "Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio - ar…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    ux-review

    ### Ux Review - description: "Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISIO -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-release

    ### Team Release - description: "Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment." - argument-hint: "[version number or…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    ux-design

    ### Ux Design - description: "Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec. -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    test-helpers

    ### Test Helpers - description: "Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and moc…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    test-flakiness

    ### Test Flakiness - description: "Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, an…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-qa

    ### Team Qa - description: "Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a - arg…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-narrative

    ### Team Narrative - description: "Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level desig…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    test-evidence-review

    ### Test Evidence Review - name: test-evidence-review - description: "Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming c…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    test-setup

    ### Test Setup - description: "Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. R -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Release
    patch-notes

    ### Patch Notes - description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." - argument-hint: "[ver…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-audio

    ### Team Audio - description: "Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation." - argument-hint: "[feature or ar…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    launch-checklist

    ### Launch Checklist - name: launch-checklist - description: "Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastructure, legal, and go/no-go sign-offs." -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Skills
    prototype

    ### Prototype - description: "Rapid prototyping workflow. Skips normal standards to quickly validate a game concept or mechanic. Produces throwaway code and a structured prototype report." - argument-hint: "[concept-des…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Improvement
    retrospective

    ### Retrospective - description: "Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration." - argument-hint: "[spr…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Code
    setup-engine

    ### Setup Engine - description: "Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LL…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    onboard

    ### Onboard - description: "Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the - ar…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    propagate-design-change

    ### Propagate Design Change - name: propagate-design-change - description: "When a GDD is revised, scans all ADRs and the traceability index to identify which architectural decisions are now potentially stale. Produces…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    reverse-document

    ### Reverse Document - name: reverse-document - description: "Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs." - argument-hin…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    gate-check

    ### Gate Check - description: "Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    regression-suite

    ### Regression Suite - name: regression-suite - description: "Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-s…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-level

    ### Team Level - description: "Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation." - argument-hint: "[level…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Improvement
    skill-improve

    ### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    review-all-gdds

    ### Review All Gdds - name: review-all-gdds - description: "Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, owner…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Code
    tech-debt

    ### Tech Debt - description: "Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling." - argument-hint: "[scan|add…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    perf-profile

    ### Perf Profile - description: "Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings." - argument-hint: "[system…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    project-stage-detect

    ### Project Stage Detect - name: project-stage-detect - description: "Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    sprint-status

    ### Sprint Status - description: "Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any t…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    qa-plan

    ### Qa Plan - description: "Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering a - ar…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    soak-test

    ### Soak Test - description: "Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that - a…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Design
    design-system

    ### Design System - description: "Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    playtest-report

    ### Playtest Report - name: playtest-report - description: "Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collect…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Code
    security-audit

    ### Security Audit - description: "Audit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with reme…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    start

    ### Start - description: "First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions." - argument-hint: "[no arguments]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    quick-design

    ### Quick Design - description: "Lightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to w…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    map-systems

    ### Map Systems - description: "Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems index." - argument-hint: "[next | system-name] [--review full|lean|solo…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Release
    release-checklist

    ### Release Checklist - name: release-checklist - description: "Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness."…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    sprint-plan

    ### Sprint Plan - description: "Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Improvement
    milestone-review

    ### Milestone Review - name: milestone-review - description: "Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at mil…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Improvement
    skill-test

    ### Skill Test - description: "Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report)." - argument-hint: "static [skill-name |…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-combat

    ### Team Combat - description: "Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat fe…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-polish

    ### Team Polish - description: "Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality." - arg…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Improvement
    story-done

    ### Story Done - description: "End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story sta -…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame QA & Testing
    smoke-check

    ### Smoke Check - description: "Run the critical path smoke test gate before QA hand-off. Executes the automated test suite, verifies core functionality, and produces a PASS/FAIL report. Run after a sprint's stories ar…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Code
    scope-check

    ### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Teams
    team-live-ops

    ### Team Live Ops - description: "Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Dev Planning
    story-readiness

    ### Story Readiness - name: story-readiness - description: "Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Release
    localize

    ### Localize - description: "Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO - a…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
  • SkillGame Release
    hotfix

    ### Hotfix - description: "Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly." - argument-hint: "[…

    by Yash @ Explainx0 comments
    listed Apr 16, 12:26 UTC
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