team-narrative▌
Donchitos/Claude-Code-Game-Studios · updated Apr 16, 2026
### Team Narrative
- ›description: "Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.
- ›argument-hint: "[narrative content description]"
- ›allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion, TodoWrite
If no argument is provided, output usage guidance and exit without spawning any agents:
Usage:
/team-narrative [narrative content description]— describe the story content, scene, or narrative area to work on (e.g.,boss encounter cutscene,faction intro dialogue,tutorial narrative). Do not useAskUserQuestionhere; output the guidance directly.
When this skill is invoked with an argument, orchestrate the narrative team through a structured pipeline.
Decision Points: At each phase transition, use AskUserQuestion to present
the user with the subagent's proposals as selectable options. Write the agent's
full analysis in conversation, then capture the decision with concise labels.
The user must approve before moving to the next phase.
Team Composition
- narrative-director — Story arcs, character design, dialogue strategy, narrative vision
- writer — Dialogue writing, lore entries, item descriptions, in-game text
- world-builder — World rules, faction design, history, geography, environmental storytelling
- art-director — Character visual design, environmental visual storytelling, cutscene/cinematic tone
- level-designer — Level layouts that serve the narrative, pacing, environmental storytelling beats
How to Delegate
Use the Task tool to spawn each team member as a subagent:
subagent_type: narrative-director— Story arcs, character design, narrative visionsubagent_type: writer— Dialogue writing, lore entries, in-game textsubagent_type: world-builder— World rules, faction design, history, geographysubagent_type: art-director— Character visual profiles, environmental visual storytelling, cinematic tonesubagent_type: level-designer— Level layouts that serve the narrative, pacingsubagent_type: localization-lead— i18n validation, string key compliance, translation headroom
Always provide full context in each agent's prompt (narrative brief, lore dependencies, character profiles). Launch independent agents in parallel where the pipeline allows it (e.g., Phase 2 agents can run simultaneously).
Pipeline
Phase 1: Narrative Direction
Delegate to narrative-director:
- Define the narrative purpose of this content: what story beat does it serve?
- Identify characters involved, their motivations, and how this fits the overall arc
- Set the emotional tone and pacing targets
- Specify any lore dependencies or new lore this introduces
- Output: narrative brief with story requirements
Phase 2: World Foundation (parallel)
Delegate in parallel — issue all three Task calls simultaneously before waiting for any result:
- world-builder: Create or update lore entries for factions, locations, and history relevant to this content. Cross-reference against existing lore for contradictions. Set canon level for new entries.
- writer: Draft character dialogue using voice profiles. Ensure all lines are under 120 characters, use named placeholders for variables, and are localization-ready.
- art-director: Define character visual design direction for key characters appearing in this content (silhouette, visual archetype, distinguishing features). Specify environmental visual storytelling elements for each key space (prop composition, lighting notes, spatial arrangement). Define tone palette and cinematic direction for any cutscenes or scripted sequences.
Phase 3: Level Narrative Integration
Delegate to level-designer:
- Review the narrative brief and lore foundation
- Design environmental storytelling elements in the level
- Place narrative triggers, dialogue zones, and discovery points
- Ensure pacing serves both gameplay and story
Phase 4: Review and Consistency
Delegate to narrative-director:
- Review all dialogue against character voice profiles
- Verify lore consistency across new and existing entries
- Confirm narrative pacing aligns with level design
- Check that all mysteries have documented "true answers"
Phase 5: Polish (parallel)
Delegate in parallel:
- writer: Final self-review — verify no line exceeds dialogue box constraints, all text uses string keys (not raw strings), placeholder variable names are consistent
- localization-lead: Validate i18n compliance — check string key naming conventions, flag any strings with hardcoded formatting that won't survive translation, verify character limit headroom for languages that expand (German/Finnish typically +30%), confirm no cultural assumptions in text that would need locale-specific variants
- world-builder: Finalize canon levels for all new lore entries
Error Recovery Protocol
If any spawned agent (via Task) returns BLOCKED, errors, or cannot complete:
- Surface immediately: Report "[AgentName]: BLOCKED — [reason]" to the user before continuing to dependent phases
- Assess dependencies: Check whether the blocked agent's output is required by subsequent phases. If yes, do not proceed past that dependency point without user input.
- Offer options via AskUserQuestion with choices:
- Skip this agent and note the gap in the final report
- Retry with narrower scope
- Stop here and resolve the blocker first
- Always produce a partial report — output whatever was completed. Never discard work because one agent blocked.
Common blockers:
- Input file missing (story not found, GDD absent) → redirect to the skill that creates it
- ADR status is Proposed → do not implement; run
/architecture-decisionfirst - Scope too large → split into two stories via
/create-stories - Conflicting instructions between ADR and story → surface the conflict, do not guess
File Write Protocol
All file writes (narrative docs, dialogue files, lore entries) are delegated to sub-agents spawned via Task. Each sub-agent enforces the "May I write to [path]?" protocol. This orchestrator does not write files directly.
Output
A summary report covering: narrative brief status, lore entries created/updated, dialogue lines written, level narrative integration points, consistency review results, and any unresolved contradictions.
Verdict: COMPLETE — narrative content delivered.
If the pipeline stops because a dependency is unresolved (e.g., lore contradiction or missing prerequisite not resolved by the user):
Verdict: BLOCKED — [reason]
Next Steps
- Run
/design-reviewon the narrative documents for consistency validation. - Run
/localize extractto extract new strings for translation after dialogue is finalized. - Run
/dev-storyto implement dialogue triggers and narrative events in-engine.
Ratings
4.7★★★★★54 reviews- ★★★★★Chaitanya Patil· Dec 20, 2024
Keeps context tight: team-narrative is the kind of skill you can hand to a new teammate without a long onboarding doc.
- ★★★★★Neel Sanchez· Dec 20, 2024
team-narrative is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Dev Mensah· Dec 12, 2024
Useful defaults in team-narrative — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- ★★★★★Neel Li· Dec 4, 2024
Solid pick for teams standardizing on skills: team-narrative is focused, and the summary matches what you get after install.
- ★★★★★Hana Choi· Nov 23, 2024
I recommend team-narrative for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ★★★★★Piyush G· Nov 11, 2024
Registry listing for team-narrative matched our evaluation — installs cleanly and behaves as described in the markdown.
- ★★★★★Naina Okafor· Nov 11, 2024
team-narrative reduced setup friction for our internal harness; good balance of opinion and flexibility.
- ★★★★★Soo Desai· Nov 3, 2024
team-narrative fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
- ★★★★★Diya Chawla· Nov 3, 2024
team-narrative has been reliable in day-to-day use. Documentation quality is above average for community skills.
- ★★★★★Hana Park· Oct 22, 2024
We added team-narrative from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
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