claude▌
182 indexed skills · max 10 per page
perf-profile
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Perf Profile - description: "Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings." - argument-hint: "[system-name or 'full']" - agent: performance-analyst
team-combat
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Combat - description: "Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat fe - argument-hint: "[combat feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
scope-check
Donchitos/Claude-Code-Game-Studios · Game Dev Code
### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr - argument-hint: "[feature-name or sprint-N]" - allowed-tools: Read, Glob, Grep, Bash
team-live-ops
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Live Ops - description: "Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to - argument-hint: "[season name or event description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
patch-notes
Donchitos/Claude-Code-Game-Studios · Game Release
### Patch Notes - description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." - argument-hint: "[version] [--style brief|detailed|full]" - allowed-tools: Read, Glob, Grep, Write, Bash
story-readiness
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Story Readiness - name: story-readiness - description: "Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces - argument-hint: "[story-file-path or 'all' or 'sprint']"
sprint-plan
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Sprint Plan - description: "Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs - argument-hint: "[new|update|status] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion
review-all-gdds
Donchitos/Claude-Code-Game-Studios · Game Design
### Review All Gdds - name: review-all-gdds - description: "Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula inc - argument-hint: "[focus: full | consistency | design-theory | since-last-review]"
release-checklist
Donchitos/Claude-Code-Game-Studios · Game Release
### Release Checklist - name: release-checklist - description: "Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness." - argument-hint: "[platform: pc|console|mobile|all]"
skill-improve
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[skill-name]" - allowed-tools: Read, Glob, Grep, Write, Bash