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home/skills/tag/claude
skill tag

claude▌

182 indexed skills · max 10 per page

skills (182)

perf-profile

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Perf Profile - description: "Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings." - argument-hint: "[system-name or 'full']" - agent: performance-analyst

team-combat

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Combat - description: "Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat fe - argument-hint: "[combat feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

scope-check

Donchitos/Claude-Code-Game-Studios · Game Dev Code

0

### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr - argument-hint: "[feature-name or sprint-N]" - allowed-tools: Read, Glob, Grep, Bash

team-live-ops

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Live Ops - description: "Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to - argument-hint: "[season name or event description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

patch-notes

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Patch Notes - description: "Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication." - argument-hint: "[version] [--style brief|detailed|full]" - allowed-tools: Read, Glob, Grep, Write, Bash

story-readiness

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Story Readiness - name: story-readiness - description: "Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces - argument-hint: "[story-file-path or 'all' or 'sprint']"

sprint-plan

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Sprint Plan - description: "Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs - argument-hint: "[new|update|status] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion

review-all-gdds

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Review All Gdds - name: review-all-gdds - description: "Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula inc - argument-hint: "[focus: full | consistency | design-theory | since-last-review]"

release-checklist

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Release Checklist - name: release-checklist - description: "Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness." - argument-hint: "[platform: pc|console|mobile|all]"

skill-improve

Donchitos/Claude-Code-Game-Studios · Game Dev Improvement

0

### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[skill-name]" - allowed-tools: Read, Glob, Grep, Write, Bash

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