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home/skills/tag/claude
skill tag

claude▌

182 indexed skills · max 10 per page

skills (182)

onboard

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Onboard - description: "Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project state, architecture, conventions, and current priorities relevant to the - argument-hint: "[role|area]" - allowed-tools: Read, Glob, Grep, Write

qa-plan

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Qa Plan - description: "Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering a - argument-hint: "[sprint | feature: system-name | story: path]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion

team-audio

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Audio - description: "Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation." - argument-hint: "[feature or area to design audio for]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

release-checklist

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Release Checklist - name: release-checklist - description: "Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness." - argument-hint: "[platform: pc|console|mobile|all]"

team-combat

Donchitos/Claude-Code-Game-Studios · Game Dev Teams

0

### Team Combat - description: "Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat fe - argument-hint: "[combat feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite

scope-check

Donchitos/Claude-Code-Game-Studios · Game Dev Code

0

### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr - argument-hint: "[feature-name or sprint-N]" - allowed-tools: Read, Glob, Grep, Bash

project-stage-detect

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Project Stage Detect - name: project-stage-detect - description: "Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are - argument-hint: "[optional: role filter like 'programmer' or 'designer']"

sprint-status

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Sprint Status - description: "Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any ti - argument-hint: "[sprint-number or blank for current]" - allowed-tools: Read, Glob, Grep

perf-profile

Donchitos/Claude-Code-Game-Studios · Game QA & Testing

0

### Perf Profile - description: "Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings." - argument-hint: "[system-name or 'full']" - agent: performance-analyst

start

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Start - description: "First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions." - argument-hint: "[no arguments]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion

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