Run a UI/UX design pass on an existing game to improve visuals, atmosphere, and game feel. No design experience needed — this command analyzes your game and applies proven visual patterns.
Automate repetitive workflows and reduce manual effort
Example: Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Learn new skills, understand complex topics, get expert guidance
Example: Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Enhance output quality through reviews, suggestions, and refinements
Example: Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Time estimate: 15-45 minutes depending on use case complexity
Prerequisites
Submit your Claude Code skill and start earning
epx add opusgamelabs/game-creator --skill design-gameCompatible with
Supported agents
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versiondesign-gameExecute the skills CLI command in your project's root directory to begin installation:
epx add opusgamelabs/game-creator --skill design-gameFetches design-game from opusgamelabs/game-creator and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
.cursor/skills/design-game
Restart Cursor to activate design-game. Access via /design-gamein your agent's command palette.
Learn more:View source on GitHubSkills CLI docsAbout CursorWhat are agent skills?
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
game-design-core
omer-metin/skills-for-antigravity · Frontend · 2 shared tags
frontend-design
anthropics/claude-code · Frontend · tag: design
interior-design-expert
erichowens/some_claude_skills · Frontend · tag: design
frontend-design
buildermethods/design-os · Frontend · tag: design
frontend-design
am-will/codex-skills · Frontend · tag: design
python-design-patterns
wshobson/agents · Frontend · tag: design
design-game has been reliable in day-to-day use. Documentation quality is above average for community skills.
Registry listing for design-game matched our evaluation — installs cleanly and behaves as described in the markdown.
Solid pick for teams standardizing on skills: design-game is focused, and the summary matches what you get after install.
Keeps context tight: design-game is the kind of skill you can hand to a new teammate without a long onboarding doc.
Useful defaults in design-game — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
design-game reduced setup friction for our internal harness; good balance of opinion and flexibility.
Keeps context tight: design-game is the kind of skill you can hand to a new teammate without a long onboarding doc.
Solid pick for teams standardizing on skills: design-game is focused, and the summary matches what you get after install.
design-game is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
Registry listing for design-game matched our evaluation — installs cleanly and behaves as described in the markdown.
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