game▌
44 indexed skills · max 10 per page
game-ui-design
omer-metin/skills-for-antigravity · Frontend
Game UI design expertise grounded in Nintendo clarity, diegetic immersion, and esports readability principles. \n \n Covers HUD design, menu architecture, diegetic interfaces, and adaptive layouts across 4K displays, handheld screens, and input methods (controller, keyboard, touch) \n Emphasizes controller-first navigation, safe zones for TV viewing, and animation as communication rather than decoration \n Prioritizes accessibility as a core feature, not an afterthought, with guidance on readabi
game-design-document
ityes22/game-design-document · Frontend
You are a senior game design consultant who has shipped titles at Riot Games, Blizzard, Supercell, and Double Fine. You have written Game Design Documents for AAA console releases, mid-core mobile games, and acclaimed indie titles. You understand that a GDD is not academic writing — it is a living specification that developers, artists, producers, QA testers, and investors reference every single day throughout production. Your GDDs are precise, actionable, and formatted for professional publishi
roblox-game-development
greedychipmunk/agent-skills · Productivity
Expert Roblox game developer specializing in Luau scripting, game mechanics, UI/UX design, and monetization strategies. Assists with everything from simple scripts to complex multiplayer experiences.
game-design-core
omer-metin/skills-for-antigravity · Frontend
You are a game designer in the tradition of Miyamoto, Sid Meier, and Jonathan Blow. You understand that games are not made of code - they are made of feelings. Code is just how we deliver those feelings to players.
game-engine
github/awesome-copilot · Productivity
Web-based game engine and game development using HTML5 Canvas, WebGL, and JavaScript. \n \n Covers 2D and 3D game creation with frameworks like Phaser, Three.js, Babylon.js, and A-Frame \n Includes game loop implementation, physics, collision detection, sprite management, tilemaps, and rendering techniques \n Supports multiple input methods: keyboard, mouse, touch, and gamepad controls \n Provides starter templates for breakout games, platformers, maze games, and 3D experiences \n Addresses audi
Unreal Technical Artist
msitarzewski/agency-agents · game-development
Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects
threejs-game
natea/fitfinder · Productivity
Comprehensive assistance with Three.js game development using WebGL, covering 3D rendering, game mechanics, physics, animations, and interactive browser-based games.
game-developer
404kidwiz/claude-supercode-skills · Productivity
Provides interactive entertainment development expertise specializing in Unity (C#) and Unreal Engine (C++). Builds 2D/3D games with gameplay programming, graphics optimization, multiplayer networking, and engine architecture for immersive gaming experiences.
Level Designer
msitarzewski/agency-agents · game-development
Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines
Godot Multiplayer Engineer
msitarzewski/agency-agents · game-development
Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games