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skills/tag/interaction
tag

interaction▌

7 indexed skills · max 10 per page

skills (7)

protein-interaction-network-analysis

mims-harvard/tooluniverse · Productivity

0

Comprehensive protein interaction network analysis using ToolUniverse tools. Analyzes protein networks through a 4-phase workflow: identifier mapping, network retrieval, enrichment analysis, and optional structural data.

animation-micro-interaction-pack

patricio0312rev/skills · Video

0

Create polished, performant animations and micro-interactions.

r3f-interaction

enzed/r3f-skills · Productivity

0

Pointer events, camera controls, gestures, and selection for interactive 3D scenes. \n \n Supports 10+ pointer events (click, hover, drag, wheel) with rich intersection data including world position, UV coordinates, and face normals \n Includes 8 camera control presets: OrbitControls, MapControls, FlyControls, FirstPersonControls, PointerLockControls, CameraControls, TrackballControls, and ArcballControls \n Provides transform gizmos (TransformControls, PivotControls) and drag systems for object

interaction-design

wshobson/agents · Frontend

0

Microinteractions, motion design, and state transitions that enhance UI polish and user feedback. \n \n Covers timing guidelines (100ms to 500ms+), easing functions, and purposeful motion principles for feedback, orientation, and focus \n Includes patterns for loading states, skeleton screens, progress indicators, toggles, page transitions, ripple effects, and swipe gestures \n Provides CSS keyframe animations and transition examples alongside Framer Motion implementations for React \n Built-in

tooluniverse-drug-drug-interaction

mims-harvard/tooluniverse · Productivity

0

Systematic analysis of drug-drug interactions with evidence-based risk scoring, mechanism identification, and clinical management recommendations.

threejs-interaction

cloudai-x/threejs-skills · Productivity

0

Mouse and touch input handling, raycasting, camera controls, and object selection for Three.js scenes. \n \n Supports five camera control types: OrbitControls (orbit around target), FlyControls (free flight), FirstPersonControls (WASD movement), PointerLockControls (locked pointer FPS), and MapControls (2D map-style panning) \n Raycasting enables click detection, hover effects, and object selection with detailed intersection data including distance, UV coordinates, and face information \n Includ

interaction-design

aj-geddes/useful-ai-prompts · Frontend

0

Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.