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interaction-design▌
aj-geddes/useful-ai-prompts · updated Apr 8, 2026
$npx skills add https://github.com/aj-geddes/useful-ai-prompts --skill interaction-design
summary
Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.
skill.md
Interaction Design
Table of Contents
Overview
Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.
When to Use
- Designing user flows and touchpoints
- Creating animations and transitions
- Defining error and loading states
- Building microinteractions
- Improving usability and feedback
- Mobile interaction patterns
Quick Start
Minimal working example:
Common Interaction Patterns:
Swipe:
Use: Mobile lists, carousels
Feedback: Visual sliding, momentum
Accessibility: Keyboard alternative (arrows)
Tap & Hold:
Use: Context menus, drag prep
Feedback: Visual feedback after delay
Duration: ~500ms before trigger
Pinch & Zoom:
Use: Image viewing, maps
Feedback: Smooth zoom animation
Boundaries: Set min/max zoom levels
Drag & Drop:
Use: Reordering, moving items
Feedback: Visual during drag, drop confirmation
Fallback: Alternative method (buttons)
Double Tap:
Use: Zoom, favorite, select
Feedback: Immediate visual response
// ... (see reference guides for full implementation)
Reference Guides
Detailed implementations in the references/ directory:
| Guide | Contents |
|---|---|
| Animation & Transition Design | Animation & Transition Design |
| Error Handling & Feedback | Error Handling & Feedback |
| Accessibility in Interactions | Accessibility in Interactions |
Best Practices
✅ DO
- Keep animations under 400ms
- Provide clear visual feedback
- Use animations to guide attention
- Respect motion preferences
- Make interactions reversible
- Test with keyboard and screen readers
- Provide multiple interaction methods
- Design for touch and mouse
- Use appropriate easing curves
- Document interaction behavior
❌ DON'T
- Animate for decoration only
- Use animations longer than 500ms
- Ignore motion-sensitive users
- Remove focus indicators
- Trap users in modals
- Use confusing animations
- Animate everything
- Ignore loading states
- Forget error states
- Skip accessibility testing