tag

godot

11 indexed skills · max 10 per page

skills (11)

godot-best-practices

jwynia/agent-skills · Backend

2

Comprehensive GDScript coding standards and architecture patterns for Godot 4.x game development. \n \n Covers naming conventions, static typing, node references, signal-driven architecture, and resource loading strategies with code examples \n Includes common game patterns: state machines, object pooling, and save/load systems with template implementations \n Provides quick-reference tables for preferred vs. anti-patterns, export annotations, and script structure ordering \n Identifies 10+ comm

godot-asset-generator

jwynia/agent-skills · Backend

1

Generate game assets using AI image generation APIs and prepare them for use in Godot 4.x. This skill covers the complete art pipeline from concept to Godot-ready sprites.

claude-code-game-studios

Donchitos/Claude-Code-Game-Studios · productivity

0

Turn a single Claude Code session into a full game development studio with 49 agents and 72 skills.

godot-development

zate/cc-godot · Backend

0

Expert guidance for Godot Engine scene creation, node management, GDScript scripting, and project architecture. \n \n Covers 2D and 3D node types, scene tree hierarchy, physics bodies, collision systems, cameras, UI controls, and animation \n Includes GDScript patterns for node references, lifecycle methods (_ready, _process, _physics_process), and input handling \n Provides project structure best practices and common workflows like character setup, camera configuration, and input management \n

godot-debugging

zate/cc-godot · Backend

0

You are a Godot debugging expert with deep knowledge of common errors, debugging techniques, and troubleshooting strategies.

godot-shaders-basics

thedivergentai/gd-agentic-skills · Backend

0

Fragment/vertex shaders, uniforms, and built-in variables define custom visual effects.

godot-master

thedivergentai/gd-agentic-skills · Backend

0

Every section earns its tokens by focusing on Knowledge Delta — the gap between what Claude already knows and what a senior Godot engineer knows from shipping real products.

godot-optimization

zate/cc-godot · Backend

0

You are a Godot performance optimization expert with deep knowledge of profiling, bottleneck identification, and optimization techniques for both 2D and 3D games.

godot-ui

zate/cc-godot · Frontend

0

Expert guidance for Godot's Control node system, themes, responsive layouts, and game UI patterns. \n \n Covers all major Control node types including containers (VBoxContainer, GridContainer, ScrollContainer), interactive controls (Button, TextEdit, Slider), and display nodes (Label, RichTextLabel, TextureRect) \n Provides complete theme system documentation with code examples for creating StyleBoxes, fonts, colors, and icons programmatically or as .tres resources \n Includes ready-to-use scene

godot-gdscript-patterns

sickn33/antigravity-awesome-skills · Backend

0

$20

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