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skills/tag/game-dev
tag

game-dev▌

73 indexed skills · max 10 per page

skills (73)

estimate

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Estimate - description: "Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a structured estimate with confidence levels." - argument-hint: "[task-description]" - allowed-tools: Read, Glob, Grep

dev-story

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Dev Story - description: "Read a story file and implement it. Loads the full context (story, GDD requirement, ADR guidelines, control manifest), routes to the right programmer agent for the system and engine, imp - argument-hint: "[story-path]" - allowed-tools: Read, Glob, Grep, Write, Bash, Task, AskUserQuestion

changelog

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Changelog - description: "Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-facing versions." - argument-hint: "[version|sprint-number]" - allowed-tools: Read, Glob, Grep, Bash, Write

create-control-manifest

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Create Control Manifest - name: create-control-manifest - description: "After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted A - argument-hint: "[update — regenerate from current ADRs]"

design-review

Donchitos/Claude-Code-Game-Studios · Game Design

0

### Design Review - description: "Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programme - argument-hint: "[path-to-design-doc] [--depth full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion

help

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Help - description: "Analyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to do" - argument-hint: "[optional: what you just finished, e.g. 'finished design-review' or 'stuck on ADRs']" - allowed-tools: Read, Glob, Grep

create-epics

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Create Epics - description: "Translate approved GDDs + architecture into epics — one epic per architectural module. Defines scope, governing ADRs, engine risk, and untraced requirements. Does NOT break into stories - argument-hint: "[system-name | layer: foundation|core|feature|presentation | all] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Task, AskUserQuestion

hotfix

Donchitos/Claude-Code-Game-Studios · Game Release

0

### Hotfix - description: "Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks approvals, and ensures the fix is backported correctly." - argument-hint: "[bug-id or description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task

create-architecture

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Create Architecture - name: create-architecture - description: "Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a com - argument-hint: "[focus-area: full | layers | data-flow | api-boundaries | adr-audit] [--review full|lean|solo]"

create-stories

Donchitos/Claude-Code-Game-Studios · Game Dev Planning

0

### Create Stories - description: "Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance c - argument-hint: "[epic-slug | epic-path] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Task, AskUserQuestion

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