Agent skill / Donchitos
### Create Control Manifest
Core file
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Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versioncreate-control-manifestExecute the skills CLI command in your project's root directory to begin installation:
Package manager
npx skills add https://github.com/Donchitos/Claude-Code-Game-Studios --skill create-control-manifestFetches create-control-manifest from Donchitos/Claude-Code-Game-Studios and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate create-control-manifest. Access via /create-control-manifestin your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
Submit your Claude Code skill and start earning
Automate repetitive workflows and reduce manual effort
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Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Copy the command for your terminal
Package manager
npx skills add https://github.com/Donchitos/Claude-Code-Game-Studios --skill create-control-manifestWorks with
| name | create-control-manifest |
| description | "After architecture is complete, produces a flat actionable rules sheet for programmers — what you must do, what you must never do, per system and per layer. Extracted from all Accepted ADRs, technical preferences, and engine reference docs. More immediately actionable than ADRs (which explain why)." |
| argument-hint | "[update — regenerate from current ADRs]" |
| user-invocable | true |
| allowed-tools | Read, Glob, Grep, Write, Task |
| agent | technical-director |
The Control Manifest is a flat, actionable rules sheet for programmers. It answers "what do I do?" and "what must I never do?" — organized by architectural layer, extracted from all Accepted ADRs, technical preferences, and engine reference docs. Where ADRs explain why, the manifest tells you what.
Output: docs/architecture/control-manifest.md
When to run: After /architecture-review passes and ADRs are in Accepted
status. Re-run whenever new ADRs are accepted or existing ADRs are revised.
docs/architecture/adr-*.md and read every file.claude/docs/technical-preferences.mddocs/engine-reference/[engine]/VERSION.md for engine + versiondocs/engine-reference/[engine]/deprecated-apis.md — these become
forbidden API entriesdocs/engine-reference/[engine]/current-best-practices.md if it existsReport: "Loaded [N] Accepted ADRs, engine: [name + version]."
For each Accepted ADR, extract:
Classify each rule by the architectural layer of the system it governs:
If an ADR spans multiple layers, duplicate the rule into each relevant layer.
Combine rules that apply to all layers:
Before writing the manifest, present a summary to the user:
## Control Manifest Preview
Engine: [name + version]
ADRs covered: [list ADR numbers]
Total rules extracted:
- Foundation layer: [N] required, [M] forbidden, [P] guardrails
- Core layer: [N] required, [M] forbidden, [P] guardrails
- Feature layer: ...
- Presentation layer: ...
- Global: [N] naming conventions, [M] forbidden APIs, [P] approved libraries
Ask: "Does this look complete? Any rules to add or remove before I write the manifest?"
Review mode check — apply before spawning TD-MANIFEST:
solo → skip. Note: "TD-MANIFEST skipped — Solo mode." Proceed to Phase 5.lean → skip. Note: "TD-MANIFEST skipped — Lean mode." Proceed to Phase 5.full → spawn as normal.Spawn technical-director via Task using gate TD-MANIFEST (.claude/docs/director-gates.md).
Pass: the Control Manifest Preview from Phase 4 (rule counts per layer, full extracted rule list), the list of ADRs covered, engine version, and any rules sourced from technical-preferences.md or engine reference docs.
The technical-director reviews whether:
Apply the verdict:
AskUserQuestion with options: Revise flagged rules / Accept and proceed / Discuss furtherAsk: "May I write this to docs/architecture/control-manifest.md?"
Format:
# Control Manifest
> **Engine**: [name + version]
> **Last Updated**: [date]
> **Manifest Version**: [date]
> **ADRs Covered**: [ADR-NNNN, ADR-MMMM, ...]
> **Status**: [Active — regenerate with `/create-control-manifest update` when ADRs change]
`Manifest Version` is the date this manifest was generated. Story files embed
this date when created. `/story-readiness` compares a story's embedded version
to this field to detect stories written against stale rules. Always matches
`Last Updated` — they are the same date, serving different consumers.
This manifest is a programmer's quick-reference extracted from all Accepted ADRs,
technical preferences, and engine reference docs. For the reasoning behind each
rule, see the referenced ADR.
---
## Foundation Layer Rules
*Applies to: scene management, event architecture, save/load, engine initialisation*
### Required Patterns
- **[rule]** — source: [ADR-NNNN]
- **[rule]** — source: [ADR-NNNN]
### Forbidden Approaches
- **Never [anti-pattern]** — [brief reason] — source: [ADR-NNNN]
### Performance Guardrails
- **[system]**: max [N]ms/frame — source: [ADR-NNNN]
---
## Core Layer Rules
*Applies to: core gameplay loop, main player systems, physics, collision*
### Required Patterns
...
### Forbidden Approaches
...
### Performance Guardrails
...
---
## Feature Layer Rules
*Applies to: secondary mechanics, AI systems, secondary features*
### Required Patterns
...
### Forbidden Approaches
...
---
## Presentation Layer Rules
*Applies to: rendering, audio, UI, VFX, shaders, animations*
### Required Patterns
...
### Forbidden Approaches
...
---
## Global Rules (All Layers)
### Naming Conventions
| Element | Convention | Example |
|---------|-----------|---------|
| Classes | [from technical-preferences] | [example] |
| Variables | [from technical-preferences] | [example] |
| Signals/Events | [from technical-preferences] | [example] |
| Files | [from technical-preferences] | [example] |
| Constants | [from technical-preferences] | [example] |
### Performance Budgets
| Target | Value |
|--------|-------|
| Framerate | [from technical-preferences] |
| Frame budget | [from technical-preferences] |
| Draw calls | [from technical-preferences] |
| Memory ceiling | [from technical-preferences] |
### Approved Libraries / Addons
- [library] — approved for [purpose]
### Forbidden APIs ([engine version])
These APIs are deprecated or unverified for [engine + version]:
- `[api name]` — deprecated since [version] / unverified post-cutoff
- Source: `docs/engine-reference/[engine]/deprecated-apis.md`
### Cross-Cutting Constraints
- [constraint that applies everywhere, regardless of layer]
After writing the manifest:
/create-epics layer: foundation then /create-stories [epic-slug] — programmers
can now use this manifest when writing story implementation notes."Prerequisites
Time Estimate
15-45 minutes depending on use case complexity
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
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create-control-manifest has been reliable in day-to-day use. Documentation quality is above average for community skills.
create-control-manifest reduced setup friction for our internal harness; good balance of opinion and flexibility.
Keeps context tight: create-control-manifest is the kind of skill you can hand to a new teammate without a long onboarding doc.
We added create-control-manifest from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
I recommend create-control-manifest for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
Solid pick for teams standardizing on skills: create-control-manifest is focused, and the summary matches what you get after install.
create-control-manifest fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
Registry listing for create-control-manifest matched our evaluation — installs cleanly and behaves as described in the markdown.
Useful defaults in create-control-manifest — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
create-control-manifest is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
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