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home/skills/tag/shadertoy
skill tag

shadertoy▌

1 indexed skills · max 10 per page

skills (1)

shadertoy

bfollington/terma · Productivity

0

Real-time GLSL fragment shader development for procedural graphics and visual effects. \n \n Provides complete Shadertoy API reference including built-in inputs (iResolution, iTime, iMouse, iChannel0-3) and the mainImage entry point structure \n Covers essential patterns: ray marching with distance fields, procedural color palettes, hash functions, 2D/3D rotations, domain repetition, and post-processing techniques \n Includes multi-pass rendering workflows for temporal feedback and buffer compos