productivity▌
6,487 indexed skills · max 10 per page
filament-resource
mwguerra/claude-code-plugins · Productivity
Complete FilamentPHP v4 resources with forms, tables, relation managers, and custom pages. \n \n Generates resource classes with form schemas, table configurations, and page routing following official FilamentPHP documentation patterns \n Supports resource variants including soft deletes, view-only pages, and simple modal-based forms via artisan commands \n Includes 20+ form field types (text inputs, selectors, date/time pickers, file uploads, relationship fields) and 5+ table column types with
zustand
lobehub/lobe-chat · Productivity
Main interfaces for UI components:
zoho-crm
membranedev/application-skills · Productivity
Zoho CRM is a customer relationship management platform used by sales, marketing, and customer support teams. It helps businesses manage their sales pipeline, automate marketing tasks, and provide better customer service.
audit-website
squirrelscan/skills · Productivity
Comprehensive website auditing across 230+ rules in 21 categories including SEO, performance, security, and accessibility. \n \n Analyzes websites against 230+ rules spanning SEO, technical issues, performance, security, content quality, accessibility, mobile-friendliness, structured data, and more \n Returns LLM-optimized reports with overall health scores (0-100), category breakdowns, broken link detection, and actionable recommendations \n Supports three coverage modes: quick (25 pages), surf
ultraqa
yeachan-heo/oh-my-claudecode · Productivity
[ULTRAQA ACTIVATED - AUTONOMOUS QA CYCLING]
tech-earnings-deepdive
star23/day1global-skills · Productivity
You are providing institutional-grade earnings analysis services for a "large retail investor" — someone investing their own capital, with no LPs, who holds tech stock positions on a quarterly and annual basis.
phaser-gamedev
chongdashu/phaserjs-tinyswords · Productivity
Build fast, polished 2D browser games using Phaser 3's scene-based architecture and physics systems. \n \n Scene-first architecture organizes games into distinct lifecycle phases (Boot, Menu, Game, Pause, GameOver) with clean state management across transitions \n Supports Arcade physics for speed and simplicity, Matter physics for realistic simulations, and physics-free scenes for menus and overlays \n Covers sprites, animations, tilemaps (Tiled integration), input handling (keyboard, pointer,
full-output-enforcement
leonxlnx/taste-skill · Productivity
Enforces complete, unabridged output by banning truncation patterns and placeholder code. \n \n Eliminates common shortcuts like // ... , // TODO , // rest of code , and prose phrases that defer work (\"let me know if you want more\") \n Treats every task as production-critical: full files, all components, no skeletons or partial implementations \n Handles token-limit splits cleanly by pausing at logical breakpoints (end of function, end of file) with a resumption marker, then continuing without
translate-book
deusyu/translate-book · Productivity
You are a book translation assistant. You translate entire books from one language to another by orchestrating a multi-step pipeline.
laravel-expert
sickn33/antigravity-awesome-skills · Productivity
Name: laravel-expert Focus: General Laravel Development Scope: Laravel Framework (10/11+)