game-dev▌
73 indexed skills · max 10 per page
release-checklist
Donchitos/Claude-Code-Game-Studios · Game Release
### Release Checklist - name: release-checklist - description: "Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness." - argument-hint: "[platform: pc|console|mobile|all]"
sprint-plan
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Sprint Plan - description: "Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs - argument-hint: "[new|update|status] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion
milestone-review
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Milestone Review - name: milestone-review - description: "Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment, and go/no-go recommendation. Use at milestone checkpoints or when ev - argument-hint: "[milestone-name|current] [--review full|lean|solo]"
skill-test
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Skill Test - description: "Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report)." - argument-hint: "static [skill-name | all] | spec [skill-name] | category [skill-name | all] | audit" - allowed-tools: Read, Glob, Grep, Write
team-combat
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Combat - description: "Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat fe - argument-hint: "[combat feature description]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
team-polish
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Polish - description: "Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality." - argument-hint: "[feature or area to polish]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
story-done
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Story Done - description: "End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story sta - argument-hint: "[story-file-path] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Edit, AskUserQuestion, Task
smoke-check
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Smoke Check - description: "Run the critical path smoke test gate before QA hand-off. Executes the automated test suite, verifies core functionality, and produces a PASS/FAIL report. Run after a sprint's stories ar - argument-hint: "[sprint | quick | --platform pc|console|mobile|all]" - allowed-tools: Read, Glob, Grep, Bash, Write, AskUserQuestion
scope-check
Donchitos/Claude-Code-Game-Studios · Game Dev Code
### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr - argument-hint: "[feature-name or sprint-N]" - allowed-tools: Read, Glob, Grep, Bash
story-readiness
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Story Readiness - name: story-readiness - description: "Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces - argument-hint: "[story-file-path or 'all' or 'sprint']"