game-dev▌
73 indexed skills · max 10 per page
regression-suite
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Regression Suite - name: regression-suite - description: "Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementi - argument-hint: "[update | audit | report]"
team-level
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Level - description: "Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation." - argument-hint: "[level name or area to design]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
skill-improve
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Skill Improve - description: "Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change." - argument-hint: "[skill-name]" - allowed-tools: Read, Glob, Grep, Write, Bash
review-all-gdds
Donchitos/Claude-Code-Game-Studios · Game Design
### Review All Gdds - name: review-all-gdds - description: "Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula inc - argument-hint: "[focus: full | consistency | design-theory | since-last-review]"
perf-profile
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Perf Profile - description: "Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimization recommendations with priority rankings." - argument-hint: "[system-name or 'full']" - agent: performance-analyst
project-stage-detect
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Project Stage Detect - name: project-stage-detect - description: "Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifacts. Use when user asks 'where are we in development', 'what stage are - argument-hint: "[optional: role filter like 'programmer' or 'designer']"
qa-plan
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Qa Plan - description: "Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering a - argument-hint: "[sprint | feature: system-name | story: path]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion
story-done
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Story Done - description: "End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story sta - argument-hint: "[story-file-path] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Edit, AskUserQuestion, Task
smoke-check
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Smoke Check - description: "Run the critical path smoke test gate before QA hand-off. Executes the automated test suite, verifies core functionality, and produces a PASS/FAIL report. Run after a sprint's stories ar - argument-hint: "[sprint | quick | --platform pc|console|mobile|all]" - allowed-tools: Read, Glob, Grep, Bash, Write, AskUserQuestion
scope-check
Donchitos/Claude-Code-Game-Studios · Game Dev Code
### Scope Check - description: "Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope cr - argument-hint: "[feature-name or sprint-N]" - allowed-tools: Read, Glob, Grep, Bash