Productivity

color-palette

jezweb/claude-skills · updated Apr 8, 2026

$npx skills add https://github.com/jezweb/claude-skills --skill color-palette
summary

Generate accessible 11-shade colour palettes and Tailwind v4 CSS from a single brand hex.

  • Produces complete scales (50–950) with semantic tokens for light and dark modes, plus WCAG AA contrast verification
  • Outputs ready-to-paste Tailwind v4 CSS with colour variables and dark mode overrides
  • Includes reference guides for HSL conversion, semantic token mapping, and contrast checking formulas
  • Designed for design system setup, theme creation, and brand colour standardization workflows
skill.md

Colour Palette Generator

Generate a complete, accessible colour system from a single brand hex. Produces Tailwind v4 CSS ready to paste into your project.

Workflow

Step 1: Get the Brand Hex

Ask for the primary brand colour. A single hex like #0D9488 is enough.

Step 2: Generate 11-Shade Scale

Convert hex to HSL, then generate shades by varying lightness while keeping hue constant.

Hex to HSL Conversion

function hexToHSL(hex) {
  hex = hex.replace(/^#/, '');
  const r = parseInt(hex.substring(0, 2), 16) / 255;
  const g = parseInt(hex.substring(2, 4), 16) / 255;
  const b = parseInt(hex.substring(4, 6), 16) / 255;

  const max = Math.max(r, g, b);
  const min = Math.min(r, g, b);
  const diff = max - min;

  let l = (max + min) / 2;
  let s = 0;
  if (diff !== 0) {
    s = l > 0.5 ? diff / (2 - max - min) : diff / (max + min);
  }

  let h = 0;
  if (diff !== 0) {
    if (max === r) h = ((g - b) / diff + (g < b ? 6 : 0)) / 6;
    else if (max === g) h = ((b - r) / diff + 2) / 6;
    else h = ((r - g) / diff + 4) / 6;
  }

  return { h: Math.round(h * 360), s: Math.round(s * 100), l: Math.round(l * 100) };
}

Lightness and Saturation Values

Shade Lightness Saturation Mult Use Case
50 97% 0.80 Subtle backgrounds
100 94% 0.80 Hover states
200 87% 0.85 Borders, dividers
300 75% 0.90 Disabled states
400 62% 0.95 Placeholder text
500 48% 1.00 Brand colour baseline
600 40% 1.00 Primary actions (often the brand colour)
700 33% 1.00 Hover on primary
800 27% 1.00 Active states
900 20% 1.00 Text on light bg
950 10% 1.00 Darkest accents

Reduce saturation for lighter shades (50-200 by 15-20%, 300-400 by 5-10%) to prevent overly vibrant pastels. Keep full saturation for 500-950.

Complete Scale Generator

function generateShadeScale(brandHex) {
  const { h, s } = hexToHSL(brandHex);
  const shades = {
    50:  { l: 97, sMul: 0.8 },  100: { l: 94, sMul: 0.8 },
    200: { l: 87, sMul: 0.85 }, 300: { l: 75, sMul: 0.9 },
    400: { l: 62, sMul: 0.95 }, 500: { l: 48, sMul: 1.0 },
    600: { l: 40, sMul: 1.0 },  700: { l: 33, sMul: 1.0 },
    800: { l: 27, sMul: 1.0 },  900: { l: 20, sMul: 1.0 },
    950: { l: 10, sMul: 1.0 }
  };
  const result = {};
  for (const [shade, { l, sMul }] of Object.entries(shades)) {
    result[shade] = `hsl(${h}, ${Math.round(s * sMul)}%, ${l}%)`;
  }
  return result;
}

HSL to Hex Conversion

function hslToHex(h, s, l) {
  s = s / 100; l = l / 100;
  const c = (1 - Math.abs(2 * l - 1)) * s;
  const x = c * (1 - Math.abs((h / 60) % 2 - 1));
  const m = l - c / 2;
  let r = 0, g = 0, b = 0;
  if (h < 60) { r = c; g = x; }
  else if (h < 120) { r = x; g = c; }
  else if (h < 180) { g = c; b = x; }
  else if (h < 240) { g = x; b = c; }
  else if (h < 300) { r = x; b = c; }
  else { r = c; b = x; }
  r = Math.round((r + m) * 255);
  g = Math.round((g + m) * 255);
  b = Math.round((b + m) * 255);
  return `#${r.toString(16).padStart(2, '0')}${g.toString(16).padStart(2, '0')}${b.toString(16).padStart(2, '0')}`.toUpperCase();
}

Verification

Generated shades should look like the same colour family with smooth progression. Light shades (50-300) usable for backgrounds, dark shades (700-950) usable for text. Brand colour recognisable in 500-700.


Step 3: Map Semantic Tokens

Every background token MUST have a paired foreground token. Never use a background without its pair or dark mode will break.

Light Mode Tokens

Token Shade Use Case
background white Page backgrounds
foreground 950 Body text
card white Card backgrounds
card-foreground 900 Card text
popover white Dropdown/tooltip backgrounds
popover-foreground 950 Dropdown text
primary 600 Primary buttons, links
primary-foreground white Text on primary buttons
secondary 100 Secondary buttons
secondary-foreground 900 Text on secondary buttons
muted 50 Disabled backgrounds, subtle sections
muted-foreground 600 Muted text, captions
accent 100 Hover states, subtle highlights
accent-foreground 900 Text on accent backgrounds
destructive red-600 Delete buttons, errors
destructive-foreground white Text on destructive buttons
border 200 Input borders, dividers
input 200 Input field borders
ring 600 Focus rings

Dark Mode Tokens

Token Shade Use Case
background 950 Page backgrounds
foreground 50 Body text
card 900 Card backgrounds
card-foreground 50 Card text
popover 900 Dropdown backgrounds
popover-foreground 50 Dropdown text
primary 500 Primary buttons (brighter in dark)
primary-foreground white Text on primary buttons
secondary 800 Secondary buttons
secondary-foreground 50 Text on secondary buttons
muted 800 Disabled backgrounds
muted-foreground 400 Muted text
accent 800 Hover states
accent-foreground 50 Text on accent backgrounds
destructive red-500 Delete buttons (brighter)
destructive-foreground white Text on destructive
border 800 Borders
input 800 Input borders
ring 500 Focus rings

Dark Mode Inversion Pattern

Dark mode inverts lightness while preserving hue and saturation. Swap extremes (50 becomes 950, 950 becomes 50), preserve middle (500 stays near 500).

Light Shade Dark Equivalent Role
50 950 Backgrounds
100 900 Subtle backgrounds
200 800 Borders
500 500 (slightly brighter) Brand baseline
600 400 Primary actions
950 50 Text colour

Key dark mode principles:

  • Use shade 500 (not 600) for primary -- brighter for visibility on dark backgrounds
  • Use shade 50 (off-white) for text instead of pure #FFFFFF -- easier on eyes
  • Borders need ~10-15% lighter than background (e.g. 800 border on 950 background)
  • Higher elevation = lighter colour (opposite of light mode shadows)
  • Always update foreground when changing background

Step 4: Check Contrast

WCAG Minimum Ratios

Content Type AA AAA
Normal text (<18px or <14px bold) 4.5:1 7:1
Large text (>=18px or >=14px bold) 3:1 4.5:1
UI components (buttons, borders) 3:1 Not defined
Graphical objects (icons, charts) 3:1 Not defined

Target AA for most projects, AAA for high-accessibility needs (government, healthcare).

Luminance and Contrast Formulas

function getLuminance(hex) {
  hex = hex.replace(/^#/, '');
  const r = parseInt(hex.substring(0, 2), 16) / 255;
  const g = parseInt(hex.substring(2, 4), 16) / 255;
  const b = parseInt(hex.substring(4, 6), 16) / 255;
  const rsRGB = r <= 0.03928 ? r / 12.92 : Math.pow((r + 0.055) / 1.055, 2.4);
  const gsRGB = g <= 0.03928 ? g / 12.92 : Math.pow((g + 0.055) / 1.055, 2.4);
  const bsRGB = b <= 0.03928 ? b / 12.92 : Math.pow((b + 0.055) / 1.055, 2.4);
  return 0.2126 * rsRGB + 0.7152 * gsRGB + 0.0722 * bsRGB;
}

function getContrastRatio(hex1, hex2) {
  const lum1 = getLuminance(hex1);
  const lum2 = getLuminance(hex2);
  const lighter = Math.max(lum1, lum2);
  const darker = Math.min(lum1, lum2);
  return (lighter + 0.05) / (darker + 0.05);
}

Quick Check Table -- Light Mode

Foreground Background Ratio Pass? Use Case
950 white 18.5:1 AAA Body text
900 white 14.2:1 AAA Card text
700 white 8.1:1 AAA Text
600 white 5.7:1 AA Text, buttons
500 white 3.9:1 Fail Too light for text
white 600 5.7:1 AA Button text
white 700 8.1:1 AAA Button text
600 50 5.4:1 AA Muted section text

Quick Check Table -- Dark Mode

Foreground Background Ratio Pass? Use Case
50 950 18.5:1 AAA Body text
50 900 14.2:1 AAA Card text
400 950 8.2:1 AAA Muted text
400 900 6.3:1 AA Muted text
white 600 5.7:1 AA Button text

Rule of thumb: For text, aim for 50%+ lightness difference between foreground and background.

Essential Pairs to Verify

  1. Body text: foreground on background (light: 950 on white = 18.5:1, dark: 50 on 950 = 18.5:1)
  2. Primary button: primary-foreground on primary (light: white on 600 = 5.7:1, dark: white on 500 = 3.9:1 -- borderline)
  3. Muted text: muted-foreground on muted (light: 600 on 50 = 5.4:1, dark: 400 on 800 = 4.1:1 -- may fail)
  4. Card text: card-foreground on card (light: 900 on white = 14.2:1, dark: 50 on 900 = 14.2:1)

Fixing Common Contrast Failures

White on primary-500 fails (3.9:1): Use primary-600 instead (5.7:1), or use dark text on the button.

Muted text in dark mode fails (400 on 800 = 4.1:1): Use 300 on 900 = 6.8:1.

Links hard to see (500 on white = 3.9:1): Use primary-700 (8.1:1), or add underline decoration.


Step 5: Output Tailwind v4 CSS

@import "tailwindcss";

@theme {
  /* Shade scale */
  --color-primary-50: #F0FDFA;
  --color-primary-100: #CCFBF1;
  --color-primary-200: #99F6E4;
  --color-primary-300: #5EEAD4;
  --color-primary-400: #2DD4BF;
  --color-primary-500: #14B8A6;
  --color-primary-600: #0D9488;
  --color-primary-700: #0F766E;
  --color-primary-800: #115E59;
  --color-primary-900: #134E4A;
  --color-primary-950: #042F2E;

  /* Light mode semantic tokens */
  --color-background: #FFFFFF;
  --color-foreground: var(--color-primary-950);
  --color-card: #FFFFFF;
  --color-card-foreground: var(--color-primary-900);
  --color-popover: #FFFFFF;
  --color-popover-foreground: var(--color-primary-950);
  --color-primary: var(--color-primary-600);
  --color-primary-foreground: #FFFFFF;
  --color-secondary: var(--color-primary-100);
  --color-secondary-foreground: var(--color-primary-900);
  --color-muted: var(--color-primary-50);
  --color-muted-foreground: var(--color-primary-600);
  --color-accent: var(--color-primary-100);
  --color-accent-foreground: var(--color-primary-900);
  --color-destructive: #DC2626;
  --color-destructive-foreground: #FFFFFF;
  --color-border: var(--color-primary-200);
  --color-input: var(--color-primary-200);
  --color-ring: var(--color-primary-600);
  --radius: 0.5rem;
}

/* Dark mode overrides */
.dark {
  --color-background: var(--color-primary-950);
  --color-foreground: var(--color-primary-50);
  --color-card: var(--color-primary-900);
  --color-card-foreground: var(--color-primary-50);
  --color-popover: var(--color-primary-900);
  --color-popover-foreground: var(--color-primary-50);
  --color-primary: var(--color-primary-500);
  --color-primary-foreground: #FFFFFF;
  --color-secondary: var(--color-primary-800);
  --color-secondary-foreground: var(--color-primary-50);
  --color-muted: var(--color-primary-800);
  --color-muted-foreground: var(--color-primary-400);
  --color-accent: var(--color-primary-800);
  --color-accent-foreground: var(--color-primary-50);
  --color-destructive: #EF4444;
  --color-destructive-foreground: #FFFFFF;
  --color-border: var(--color-primary-800);
  --color-input: var(--color-primary-800);
  --color-ring: var(--color-primary-500);
}

Copy assets/tailwind-colors.css as a starting template.


Component Usage Examples

// Primary button
<button className="bg-primary text-primary-foreground hover:bg-primary/90">Click me</button>

// Secondary button
<button className="bg-secondary text-secondary-foreground hover:bg-secondary/80">Cancel</button>

// Card
<div className="bg-card text-card-foreground border-border rounded-lg">
  <h2>Title</h2>
  <p className="text-muted-foreground">Description</p>
</div>

// Input
<input className="bg-background text-foreground border-input focus:ring-ring" />

Common Adjustments

  • Too vibrant at light shades: Reduce saturation by 10-20%
  • Poor contrast on primary: Use shade 700+ for text
  • Dark mode too dark: Use shade 900 instead of 950 for backgrounds
  • Brand colour too light/dark: Adjust to shade 500-600 range
  • Dark mode looks washed out: Use shade 500 for primary (brighter than light mode's 600)
  • Pure white text too harsh in dark mode: Use shade 50 (off-white) instead
  • Dark mode muted text fails contrast: Use more extreme shades (300 on 900 instead of 400 on 800)

Brand Identity Adjustments

  • Conservative brands (finance, law): Use primary-700 for buttons, reduce saturation in light shades
  • Vibrant brands (creative, tech): Use primary-500-600, keep full saturation
  • Minimal brands (design, architecture): Use primary sparingly, emphasise muted tones, subtle borders (primary-100)

Verification Checklist

  • Body text: >=4.5:1 (normal) or >=3:1 (large)
  • Primary button text: >=4.5:1
  • Secondary button text: >=4.5:1
  • Muted text: >=4.5:1
  • Links: >=4.5:1 (or underlined)
  • UI elements (borders): >=3:1
  • Focus indicators: >=3:1
  • Error text: >=4.5:1
  • Dark mode: All above checks pass
  • Every background has a foreground pair
  • Brand colour recognisable in both modes
  • Borders visible but not harsh
  • Cards/sections have clear boundaries

Test both modes before shipping.


Optional References

  • Online contrast checkers: WebAIM (webaim.org/resources/contrastchecker), Coolors (coolors.co/contrast-checker), Accessible Colors (accessible-colors.com)
  • CI/CD contrast tests: Use getContrastRatio() in test suites to assert minimum ratios for all token pairs
  • Transparent/gradient edge cases: For colours with opacity, calculate against final rendered colour. For gradients, check both endpoints.
  • OLED dark mode: Use @media (prefers-contrast: high) with #000000 background for battery savings on AMOLED screens
  • Multi-colour palettes: Generate separate shade scales for each brand colour, map to different semantic roles (primary, accent)
  • Palette visualisation tools: coolors.co, paletton.com, Figma swatches
  • assets/tailwind-colors.css — Complete CSS output template