ios-design-guidelines

ehmo/platform-design-skills · updated Apr 8, 2026

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$npx skills add https://github.com/ehmo/platform-design-skills --skill ios-design-guidelines
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summary

Comprehensive design rules derived from Apple's Human Interface Guidelines for iPhone app development.

  • Covers 10 critical areas: layout and safe areas, navigation, typography with Dynamic Type support, color and Dark Mode, accessibility, gestures, components, patterns, privacy, and system integration
  • Includes 100+ specific rules with code examples showing correct and incorrect implementations across SwiftUI and UIKit
  • Provides a quick-reference table for common UI components and an ev
skill.md

iOS Design Guidelines for iPhone

Comprehensive rules derived from Apple's Human Interface Guidelines. Apply these when building, reviewing, or refactoring any iPhone app interface.


1. Layout & Safe Areas

Impact: CRITICAL

Rule 1.1: Minimum 44pt Touch Targets

All interactive elements must have a minimum tap target of 44x44 points. This includes buttons, links, toggles, and custom controls.

Correct:

Button("Save") { save() }
    .frame(minWidth: 44, minHeight: 44)

Incorrect:

// 20pt icon with no padding — too small to tap reliably
Button(action: save) {
    Image(systemName: "checkmark")
        .font(.system(size: 20))
}
// Missing .frame(minWidth: 44, minHeight: 44)

Rule 1.2: Respect Safe Areas

Never place interactive or essential content under the status bar, Dynamic Island, or home indicator. Use SwiftUI's automatic safe area handling or UIKit's safeAreaLayoutGuide.

Correct:

struct ContentView: View {
    var body: some View {
        VStack {
            Text("Content")
        }
        // SwiftUI respects safe areas by default
    }
}

Incorrect:

struct ContentView: View {
    var body: some View {
        VStack {
            Text("Content")
        }
        .ignoresSafeArea() // Content will be clipped under notch/Dynamic Island
    }
}

Use .ignoresSafeArea() only for background fills, images, or decorative elements — never for text or interactive controls.

Rule 1.3: Primary Actions in the Thumb Zone

Place primary actions at the bottom of the screen where the user's thumb naturally rests. Secondary actions and navigation belong at the top.

Correct:

VStack {
    ScrollView { /* content */ }
    Button("Continue") { next() }
        .buttonStyle(.borderedProminent)
        .padding()
}

Incorrect:

VStack {
    Button("Continue") { next() } // Top of screen — hard to reach one-handed
        .buttonStyle(.borderedProminent)
        .padding()
    ScrollView { /* content */ }
}

Rule 1.4: Support All iPhone Screen Sizes

Design for iPhone SE (375pt wide) through iPhone Pro Max (430pt wide). Use flexible layouts, avoid hardcoded widths.

Correct:

HStack(spacing: 12) {
    ForEach(items) { item in
        CardView(item: item)
            .frame(maxWidth: .infinity) // Adapts to screen width
    }
}

Incorrect:

HStack(spacing: 12) {
    ForEach(items) { item in
        CardView(item: item)
            .frame(width: 180) // Breaks on SE, wastes space on Pro Max
    }
}

Rule 1.5: 8pt Grid Alignment

Align spacing, padding, and element sizes to multiples of 8 points (8, 16, 24, 32, 40, 48). Use 4pt for fine adjustments.

Rule 1.6: Landscape Support

Support landscape orientation unless the app is task-specific (e.g., camera). Use ViewThatFits or GeometryReader for adaptive layouts.


2. Navigation

Impact: CRITICAL

Rule 2.1: Tab Bar for Top-Level Sections

Use a tab bar at the bottom of the screen for 3 to 5 top-level sections. Each tab should represent a distinct category of content or functionality.

Correct:

TabView {
    HomeView()
        .tabItem {
            Label("Home", systemImage: "house")
        }
    SearchView()
        .tabItem {
            Label("Search", systemImage: "magnifyingglass")
        }
    ProfileView()
        .tabItem {
            Label("Profile", systemImage: "person")
        }
}

Incorrect:

// Hamburger menu hidden behind three lines — discoverability is near zero
NavigationView {
    Button(action: { showMenu.toggle() }) {
        Image(systemName: "line.horizontal.3")
    }
}

Rule 2.2: Never Use Hamburger Menus

Hamburger (drawer) menus hide navigation, reduce discoverability, and violate iOS conventions. Use a tab bar instead. If you have more than 5 sections, consolidate or use a "More" tab.

Rule 2.3: Large Titles in Primary Views

Use .navigationBarTitleDisplayMode(.large) for top-level views. Titles transition to inline (.inline) when the user scrolls.

Correct:

NavigationStack {
    List(items) { item in
        ItemRow(item: item)
    }
    .navigationTitle("Messages")
    .navigationBarTitleDisplayMode(.large)
}

Rule 2.4: Never Override Back Swipe

The swipe-from-left-edge gesture for back navigation is a system-level expectation. Never attach custom gesture recognizers that interfere with it.

Incorrect:

.gesture(
    DragGesture()
        .onChanged { /* custom drawer */ } // Conflicts with system back swipe
)

Rule 2.5: Use NavigationStack for Hierarchical Content

Use NavigationStack (not the deprecated NavigationView) for drill-down content. Use NavigationPath for programmatic navigation.

Correct:

NavigationStack(path: $path) {
    List(items) { item in
        NavigationLink(value: item) {
            ItemRow(item: item)
        }
    }
    .navigationDestination(for: Item.self) { item in
        ItemDetail(item: item)
    }
}

Rule 2.6: Preserve State Across Navigation

When users navigate back and then forward, or switch tabs, restore the previous scroll position and input state. Use @SceneStorage or @State to persist view state.

Rule 2.7: Prefer Recognition Over Recall

Keep current location, recent choices, and available destinations visible. Restore tab, scroll, filter, and selection state so users continue from recognition instead of reconstructing context from memory.


3. Typography & Dynamic Type

Impact: HIGH

Rule 3.1: Use Built-in Text Styles

Always use semantic text styles rather than hardcoded sizes. These scale automatically with Dynamic Type.

Correct:

VStack(alignment: .leading, spacing: 4) {
    Text("Section Title")
        .font(.headline)
    Text(
how to use ios-design-guidelines

How to use ios-design-guidelines on Cursor

AI-first code editor with Composer

1

Prerequisites

Before installing skills in Cursor, ensure your development environment meets these requirements:

  • Cursor installed and configured on your development machine
  • Node.js version 16.0+ with npm package manager (verify with node --version)
  • Active project directory or workspace where you want to add ios-design-guidelines
2

Execute installation command

Execute the skills CLI command in your project's root directory to begin installation:

$npx skills add https://github.com/ehmo/platform-design-skills --skill ios-design-guidelines

The skills CLI fetches ios-design-guidelines from GitHub repository ehmo/platform-design-skills and configures it for Cursor.

3

Select Cursor when prompted

The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:

◆ Which agents do you want to install to?
│ ── Universal (.agents/skills) ── always included ────
│ • Amp
│ • Antigravity
│ • Cline
│ • Codex
│ ●Cursor(selected)
│ • Cursor
│ • Windsurf
4

Verify installation

Confirm successful installation by checking the skill directory location:

.cursor/skills/ios-design-guidelines

Reload or restart Cursor to activate ios-design-guidelines. Access the skill through slash commands (e.g., /ios-design-guidelines) or your agent's skill management interface.

Security & Verification Notice

We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.

Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.

List & Monetize Your Skill

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Use Cases

Task Automation & Efficiency

Automate repetitive workflows and reduce manual effort

Example

Generate reports, summarize documents, draft communications

Save 3-5 hours per week on routine tasks

Knowledge Enhancement

Learn new skills, understand complex topics, get expert guidance

Example

Explain concepts, provide examples, suggest learning resources

Accelerate learning and skill development by 2x

Quality Improvement

Enhance output quality through reviews, suggestions, and refinements

Example

Review drafts, suggest improvements, catch errors

Improve work quality by 30-40% with less effort

Implementation Guide

Prerequisites

  • Claude Desktop or compatible AI client with skill support
  • Clear understanding of task or problem to solve
  • Willingness to iterate and refine outputs

Time Estimate

15-45 minutes depending on use case complexity

Installation Steps

  1. 1.Install skill using provided installation command
  2. 2.Test with simple use case relevant to your work
  3. 3.Evaluate output quality and relevance
  4. 4.Iterate on prompts to improve results
  5. 5.Integrate into regular workflow if valuable

Common Pitfalls

  • Expecting perfect results without iteration
  • Not providing enough context in prompts
  • Using skill for tasks outside its intended scope
  • Accepting outputs without review and validation

Best Practices

✓ Do

  • +Start with clear, specific prompts
  • +Provide relevant context and constraints
  • +Review and refine all outputs before using
  • +Iterate to improve output quality
  • +Document successful prompt patterns

✗ Don't

  • Don't use without understanding skill limitations
  • Don't skip validation of outputs
  • Don't share sensitive information in prompts
  • Don't expect skill to replace human judgment

💡 Pro Tips

  • Be specific about desired format and style
  • Ask for multiple options to choose from
  • Request explanations to understand reasoning
  • Combine AI efficiency with human expertise

When to Use This

✓ Use When

Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.

✗ Avoid When

Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.

Learning Path

  1. 1Familiarize yourself with skill capabilities and limitations
  2. 2Start with low-risk, non-critical tasks
  3. 3Progress to more complex and valuable use cases
  4. 4Build expertise through regular use and experimentation

Discussion

Product Hunt–style comments (not star reviews)
  • No comments yet — start the thread.
general reviews

Ratings

4.631 reviews
  • Carlos Taylor· Dec 28, 2024

    Solid pick for teams standardizing on skills: ios-design-guidelines is focused, and the summary matches what you get after install.

  • Dev Park· Dec 24, 2024

    Registry listing for ios-design-guidelines matched our evaluation — installs cleanly and behaves as described in the markdown.

  • Arjun Martinez· Nov 19, 2024

    We added ios-design-guidelines from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • Carlos Brown· Nov 15, 2024

    Useful defaults in ios-design-guidelines — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.

  • Isabella Yang· Nov 3, 2024

    Keeps context tight: ios-design-guidelines is the kind of skill you can hand to a new teammate without a long onboarding doc.

  • Li Park· Oct 22, 2024

    ios-design-guidelines is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.

  • Arjun Huang· Oct 10, 2024

    ios-design-guidelines fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.

  • Carlos Tandon· Oct 6, 2024

    I recommend ios-design-guidelines for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.

  • Isabella Sethi· Sep 25, 2024

    Solid pick for teams standardizing on skills: ios-design-guidelines is focused, and the summary matches what you get after install.

  • Oshnikdeep· Sep 5, 2024

    ios-design-guidelines has been reliable in day-to-day use. Documentation quality is above average for community skills.

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