ehmo/platform-design-skills▌
8 approved skills in this repository
ios-design-guidelines
Frontend
Comprehensive design rules derived from Apple's Human Interface Guidelines for iPhone app development. \n \n Covers 10 critical areas: layout and safe areas, navigation, typography with Dynamic Type support, color and Dark Mode, accessibility, gestures, components, patterns, privacy, and system integration \n Includes 100+ specific rules with code examples showing correct and incorrect implementations across SwiftUI and UIKit \n Provides a quick-reference table for common UI components and an ev
ipados-design-guidelines
Frontend
Comprehensive rules for building iPad-native apps following Apple's Human Interface Guidelines. iPad is not a big iPhone -- it demands adaptive layouts, multitasking support, pointer interactions, keyboard shortcuts, and inter-app drag and drop. These rules extend iOS patterns for the larger, more capable canvas.
android-design-guidelines
Frontend
$23
tvos-design-guidelines
Frontend
Apple TV is a living room device driven entirely by focus-based navigation and the Siri Remote. There is no pointer, no touch screen, and no mouse. Every design decision must account for the 10-foot viewing distance, the simplicity of the remote, and the lean-back nature of TV consumption.
watchos-design-guidelines
Frontend
Apple Watch is a personal, glanceable device worn on the wrist. Interactions are measured in seconds, not minutes. Every design decision must prioritize speed of comprehension and brevity of interaction.
visionos-design-guidelines
Frontend
Comprehensive design rules for Apple Vision Pro based on Apple Human Interface Guidelines. These rules ensure spatial computing apps are comfortable, intuitive, and consistent with platform conventions.
web-design-guidelines
Frontend
Framework-agnostic rules for accessible, performant, responsive web interfaces aligned with WCAG 2.2 and modern web standards. \n \n Comprehensive accessibility guidance covering semantic HTML, ARIA, keyboard navigation, focus management, color contrast, forms, and error handling with specific WCAG success criteria mappings \n Mobile-first responsive design using modern CSS (clamp, container queries, logical properties) and touch-friendly targets; no horizontal scrolling at 320px width \n Perfor
macos-design-guidelines
Frontend
Comprehensive design guidelines for building native Mac apps with SwiftUI and AppKit. \n \n Covers 11 critical areas: menu bars, windows, toolbars, sidebars, keyboard shortcuts, pointers, notifications, system integration, visual design, popovers, and accessibility \n Includes 80+ actionable rules with SwiftUI and AppKit code examples for every pattern \n Provides keyboard shortcut reference tables, evaluation checklist, and anti-patterns to avoid \n Emphasizes Mac-specific expectations: persist