Remotion โ Toolkit Extensions
Core Remotion knowledge lives in .claude/skills/remotion-official/ (synced from the official remotion-dev/skills repo). This file covers toolkit-specific patterns only.
Shared Components
Reusable video components in lib/components/. Import in templates via:
import { AnimatedBackground, SlideTransition, Label } from '../../../../lib/components';
| Component |
Purpose |
AnimatedBackground |
Floating shapes background (variants: subtle, tech, warm, dark) |
SlideTransition |
Scene transitions (fade, zoom, slide-up, blur-fade) |
Label |
Floating label badge with optional JIRA reference |
Vignette |
Cinematic edge darkening overlay |
LogoWatermark |
Corner logo branding |
SplitScreen |
Side-by-side video comparison |
NarratorPiP |
Picture-in-picture presenter overlay |
Envelope |
3D envelope with opening flap animation |
PointingHand |
Animated hand emoji with slide-in and pulse |
MazeDecoration |
Animated isometric grid decoration for corners |
Custom Transitions
The toolkit includes a transitions library at lib/transitions/ for scene-to-scene effects beyond the official @remotion/transitions package.
Using TransitionSeries
import { TransitionSeries, linearTiming } from '@remotion/transitions';
import { glitch, lightLeak, clockWipe, checkerboard } from '../../../../lib/transitions';
import { slide, fade } from '@remotion/transitions/slide';
<TransitionSeries>
<TransitionSeries.Sequence durationInFrames={90}>
<TitleSlide />
</TransitionSeries.Sequence>
<TransitionSeries.Transition
presentation={glitch({ intensity: 0.8 })}
timing={linearTiming({ durationInFrames: 30 })}
/>
<TransitionSeries.Sequence durationInFrames={120}>
<ContentSlide />
</TransitionSeries.Sequence>
</TransitionSeries>
Available Custom Transitions
| Transition |
Options |
Best For |
glitch() |
intensity, slices, rgbShift |
Tech demos, edgy reveals, cyberpunk |
rgbSplit() |
direction, displacement |
Modern tech, energetic transitions |
zoomBlur() |
direction, blurAmount |
CTAs, high-energy moments, impact |
lightLeak() |
temperature, direction |
Celebrations, film aesthetic, warm moments |
clockWipe() |
startAngle, direction, segments |
Time-related content, playful reveals |
pixelate() |
maxBlockSize, gridSize, scanlines, glitchArtifacts, randomness |
Retro/gaming, digital transformations |
checkerboard() |
gridSize, pattern, stagger, squareAnimation |
Playful reveals, structured transitions |
Checkerboard patterns: sequential, random, diagonal, alternating, spiral, rows, columns, center-out, corners-in
Transition Examples
glitch({ intensity: 0.8, slices: 8, rgbShift: true })
lightLeak({ temperature: 'warm', direction: 'right' })
zoomBlur({ direction: 'in', blurAmount: 20 })
rgbSplit({ direction: 'diagonal', displacement: 30 })
clockWipe({ direction: 'clockwise', startAngle: 0 })
pixelate({ maxBlockSize: 50, glitchArtifacts: true })
checkerboard({ pattern: 'diagonal', gridSize: 8 })
checkerboard({ pattern: 'spiral', gridSize: 10 })
checkerboard({ pattern: 'center-out', squareAnimation: 'scale' })
Transition Duration Guidelines
| Type |
Frames |
Notes |
| Quick cut |
15-20 |
Fast, punchy |
| Standard |
30-45 |
Most common |
| Dramatic |
50-60 |
Slow reveals |
| Glitch effects |
20-30 |
Should feel sudden |
| Light leak |
45-60 |
Needs time to sweep |
Preview Transitions
Run the showcase gallery to see all transitions:
cd showcase/transitions && npm run studio
Toolkit Best Practices
- Frame-based animations only โ Avoid CSS transitions/animations; they cause flickering during render
- Use fps from useVideoConfig() โ Make animations frame-rate independent
- Clamp interpolations โ Use
extrapolateRight: 'clamp' to prevent runaway values
- Use OffthreadVideo โ Better performance than
<Video> for complex compositions
- delayRender for async โ Always block rendering until data is ready
- staticFile for assets โ Reference files from
public/ folder correctly
- All projects use 30fps โ Timing: frames = seconds ร 30
- playbackRate must be constant โ For variable/extreme speeds, pre-process with FFmpeg
Project Timing Conventions
| Scene Type |
Duration |
Notes |
| Title |
3-5s (90-150f) |
Logo + headline |
| Overview |
10-20s |
3-5 bullet points |
| Demo |
10-30s |
Adjust playbackRate to fit |
| Stats |
8-12s |
3-4 stat cards |
| Credits |
5-10s |
Quick fade |
Pacing: ~150 words/minute for voiceover. Voiceover drives timing.
Advanced API
For detailed API documentation on all hooks, components, renderer, Lambda, and Player APIs, see reference.md.
License Note
Remotion has a special license. Companies may need to obtain a license for commercial use. Check https://remotion.dev/license
Feedback & Contributions
If this skill is missing information or could be improved:
- Missing a pattern? Describe what you needed
- Found an error? Let me know what's wrong
- Want to contribute? I can help you:
- Update this skill with improvements
- Create a PR to github.com/digitalsamba/claude-code-video-toolkit
Just say "improve this skill" and I'll guide you through updating .claude/skills/remotion/SKILL.md.