Use when:
Works with
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versionaxiom-liquid-glassExecute the skills CLI command in your project's root directory to begin installation:
Fetches axiom-liquid-glass from charleswiltgen/axiom and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate axiom-liquid-glass. Access via /axiom-liquid-glass in your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
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Save 3-5 hours per week on routine tasks
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Accelerate learning and skill development by 2x
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Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
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Use when:
axiom-liquid-glass-ref for comprehensive app-wide adoption guidance (app icons, controls, navigation, menus, windows, platform considerations)Liquid Glass is Apple's next-generation material design system introduced at WWDC 2025. It represents a significant evolution from previous materials (Aqua, iOS 7 blurs, Dynamic Island) by creating a new digital meta-material that:
Core Philosophy: Liquid Glass complements the evolution of rounded, immersive screens with rounded, floating forms that feel natural to touch interaction while letting content shine through.
Liquid Glass defines itself through lensing — warping and bending light to communicate presence, motion, and form. Elements materialize in/out by modulating light bending (not fading). Controls feel ultra-lightweight yet visually distinguishable.
Liquid Glass continuously adapts without fixed light/dark appearance:
glassEffect Modifier// Basic usage - applies glass within capsule shape
Text("Hello")
.glassEffect()
// Custom shape
Text("Hello")
.glassEffect(in: RoundedRectangle(cornerRadius: 12))
// Interactive elements (iOS - for controls/containers)
Button("Tap Me") {
// action
}
.glassEffect()
.interactive() // Add for custom controls on iOS
Automatic Adoption: Simply recompiling with Xcode 26 brings Liquid Glass to standard controls automatically.
CRITICAL DECISION: Never mix Regular and Clear in the same interface.
Most versatile. Full adaptive effects, automatic legibility, works in any size over any content. Use for navigation bars, tab bars, toolbars, buttons, menus, sidebars.
Permanently more transparent, no adaptive behaviors. Requires dimming layer for legibility.
Use ONLY when ALL three conditions are met:
Using Clear without meeting all three conditions results in poor legibility. See axiom-liquid-glass-ref for implementation examples.
Liquid Glass is composed of four layers working together:
Scroll edge effects dissolve content into background as it scrolls, lifting glass above moving content. Use .scrollEdgeEffect(.hard) when pinned accessory views exist (e.g., column headers) for extra visual separation. See axiom-liquid-glass-ref for full API details.
Liquid Glass introduces adaptive tinting — selecting a color generates tones mapped to content brightness underneath, inspired by colored glass in reality. Compatible with all glass behaviors (morphing, adaptation, interaction).
// ✅ Tint primary actions only
Button("View Bag") { }.tint(.red).glassEffect()
// ❌ Don't tint everything — when everything is tinted, nothing stands out
VStack {
Button("Action 1").tint(.blue).glassEffect()
Button("Action 2").tint(.green).glassEffect() // No hierarchy
}
// ❌ Solid fills break Liquid Glass character
Button("Action") { }.background(.red) // Opaque, wrong
// ✅ Use .tint() instead of solid fills
Button("Action") { }.tint(.red).glassEffect() // Grounded in environment
Reserve tinting for primary UI actions. Use color in the content layer for overall app color scheme.
SwiftUI automatically uses vibrant text and tint colors within glass effects — no manual adjustment needed. Small elements (navbars, tabbars) flip light/dark for discernibility. Large elements (menus, sidebars) adapt but don't flip (too distracting for large surface area). Symbols/glyphs mirror glass behavior and maximize contrast automatically.
Use custom tint colors selectively for distinct functional purpose (e.g., .tint(.orange) on a single toolbar button for emphasis).
Liquid Glass offers several accessibility features that modify material without sacrificing its magic:
Developer Action Required: None - all features available automatically when using Liquid Glass.
Concern: Liquid Glass rendering cost in complex view hierarchies
Guidance:
Optimization:
// ❌ Avoid deep nesting
ZStack {
GlassContainer1()
.glassEffect()
ZStack {
GlassContainer2()
.glassEffect()
// More nesting...
}
}
// ✅ Flatten hierarchy
VStack {
GlassContainer1()
.glassEffect()
GlassContainer2()
.glassEffect()
}
Adaptive behaviors have computational cost:
System handles optimization, but be mindful:
Test across these configurations:
See axiom-ui-testing for comprehensive UI testing patterns including visual regression and accessibility testing.
Under design review pressure, you'll face requests to:
These sound reasonable. But they violate the framework. Your job: defend using evidence, not opinion.
If you hear ANY of these, STOP and reference the skill:
"I want to make this change, but let me show you Apple's guidance on Clear variant.
It requires THREE conditions:
1. Media-rich content background
2. Dimming layer for legibility
3. Bold, bright controls on top
Let me show which screens meet all three..."
Open the app on a device. Show:
"Clear can work beautifully in these 6 hero sections where all three conditions apply.
Regular handles everything else with automatic legibility. Best of both worlds."
If overruled (designer insists on Clear everywhere):
Slack message to PM + designer:
"Design review decided to use Clear variant across all controls.
Important: Clear variant requires legibility testing in low-contrast scenarios
(bright sunlight, dark content). If we see accessibility issues after launch,
we'll need an expedited follow-up. I'm flagging this proactively."
// In the meeting, demo side-by-side:
// Regular variant (current implementation)
NavigationBar()
.glassEffect() // Automatic legibility
// Clear variant (requested)
NavigationBar()
.glassEffect(.clear) // Requires dimming layer below
// Show the three-condition checklist
// Demonstrate which screens pass/fail
// Offer: Clear in hero sections, Regular elsewhere
Sometimes designers have valid reasons to override the skill. Accept if:
Prerequisites
Time Estimate
15-45 minutes depending on use case complexity
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
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We added axiom-liquid-glass from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
axiom-liquid-glass fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
Registry listing for axiom-liquid-glass matched our evaluation — installs cleanly and behaves as described in the markdown.
Useful defaults in axiom-liquid-glass — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
Keeps context tight: axiom-liquid-glass is the kind of skill you can hand to a new teammate without a long onboarding doc.
Registry listing for axiom-liquid-glass matched our evaluation — installs cleanly and behaves as described in the markdown.
axiom-liquid-glass fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
axiom-liquid-glass is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
axiom-liquid-glass has been reliable in day-to-day use. Documentation quality is above average for community skills.
Useful defaults in axiom-liquid-glass — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
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