animejs▌
bowtiedswan/animejs-skills · updated May 27, 2026
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Anime.js is a lightweight JavaScript animation library with a simple yet powerful API. It works with CSS properties, SVG, DOM attributes, and JavaScript Objects.
Anime.js v4 Skill
Anime.js is a lightweight JavaScript animation library with a simple yet powerful API. It works with CSS properties, SVG, DOM attributes, and JavaScript Objects.
Installation
NPM
npm install animejs
ES Modules Import
import { animate } from 'animejs';
CDN (ES Modules)
import { animate } from 'https://esm.sh/animejs';
CDN (UMD)
<script src="https://cdn.jsdelivr.net/npm/animejs/dist/bundles/anime.umd.min.js"></script>
<script>
const { animate } = anime;
</script>
Core Concepts
Anime.js v4 is modular and tree-shakeable. Import only what you need:
// Full import
import { animate, createTimeline, stagger, createDraggable } from 'animejs';
// Standalone modules for smaller bundles
import { animate } from 'animejs/animation';
import { createTimeline } from 'animejs/timeline';
import { createTimer } from 'animejs/timer';
Documentation Sitemap
The complete anime.js v4 documentation structure:
Getting Started
- Installation (NPM, CDN, Direct download)
- Module imports (ES Modules, CommonJS, UMD)
- Using with vanilla JS
- Using with React
Timer (createTimer)
- Playback Settings: delay, duration, loop, loopDelay, alternate, reversed, autoplay, frameRate, playbackRate
- Callbacks: onBegin, onComplete, onUpdate, onLoop, onPause, then()
- Methods: play(), reverse(), pause(), restart(), alternate(), resume(), complete(), reset(), cancel(), revert(), seek(), stretch()
- Properties: currentTime, progress, paused, completed, etc.
Animation (animate)
- Targets: CSS Selector, DOM Elements, JavaScript Objects, Array of targets
- Animatable Properties: CSS Properties, CSS transforms, CSS Variables, JS Object properties, HTML Attributes, SVG Attributes
- Tween Value Types: Numerical, Unit conversion, Relative (+=, -=, *=), Color, Color function, CSS variable, Function based
- Tween Parameters: to, from, delay, duration, ease, composition, modifier
- Keyframes: Tween values, Tween parameters, Duration based, Percentage based
- Playback Settings: delay, duration, loop, loopDelay, alternate, reversed, autoplay, frameRate, playbackRate, playbackEase, persist
- Callbacks: onBegin, onComplete, onBeforeUpdate, onUpdate, onRender, onLoop, onPause, then()
- Methods: play(), reverse(), pause(), restart(), alternate(), resume(), complete(), cancel(), revert(), reset(), seek(), stretch(), refresh()
Timeline (createTimeline)
- Add timers, Add animations, Sync WAAPI animations, Sync timelines, Call functions
- Time Position: Absolute (ms), Relative (<, >, +=, -=), Labels
- Playback Settings: defaults, delay, loop, loopDelay, alternate, reversed, autoplay, frameRate, playbackRate, playbackEase
- Callbacks: onBegin, onComplete, onBeforeUpdate, onUpdate, onRender, onLoop, onPause, then()
- Methods: add(), set(), sync(), label(), remove(), call(), init(), play(), reset(), reverse(), pause(), restart(), alternate(), resume(), complete(), cancel(), revert(), seek(), stretch(), refresh()
Animatable (createAnimatable)
- Settings: unit, duration, ease, modifier
- Methods: Getters, Setters, revert()
Draggable (createDraggable)
- Axes Parameters: x, y, snap, modifier, mapTo
- Settings: trigger, container, containerPadding, containerFriction, releaseContainerFriction, releaseMass, releaseStiffness, releaseDamping, velocityMultiplier, minVelocity, maxVelocity, releaseEase, dragSpeed, dragThreshold, scrollThreshold, scrollSpeed, cursor
- Callbacks: onGrab, onDrag, onUpdate, onRelease, onSnap, onSettle, onResize, onAfterResize
- Methods: disable(), enable(), setX(), setY(), animateInView(), scrollInView(), stop(), reset(), revert(), refresh()
Layout (createLayout) - NEW
- Usage: Specifying a root, CSS display animation, Staggered layout, DOM order animation, Enter/Exit layout animation, Swap parent animation, Modal dialog animation
- Settings: children, delay, duration, ease, properties
- States: enterFrom, leaveTo, swapAt
- Methods: record(), animate(), update(), revert()
- Layout id attribute, Callbacks, Properties, Common gotchas
Scope (createScope)
- Add constructor function, Register method function
- Parameters: root, defaults, mediaQueries
- Methods: add(), addOnce(), keepTime(), revert(), refresh()
Events / Scroll (onScroll)
- Settings: container, target, debug, axis, repeat
- Thresholds: Numeric values, Positions shorthands, Relative position values, Min max
- Synchronisation Modes: Method names, Playback progress, Smooth scroll, Eased scroll
- Callbacks: onEnter, onEnterForward, onEnterBackward, onLeave, onLeaveForward, onLeaveBackward, onUpdate, onSyncComplete, onResize
- Methods: link(), refresh(), revert()
SVG Utilities
morphTo()- SVG shape morphingcreateDrawable()- SVG line drawing animationcreateMotionPath()- Motion path animation
Text Utilities (splitText)
- Settings: lines, words, chars, debug, includeSpaces, accessible
- Split Parameters: class, wrap, clone
- HTML template support
- Methods: addEffect(), revert(), refresh()
Utilities
stagger()- Time/values/timeline staggering with grid support$()- Query selector utilityget()/set()- Get/set CSS property valuescleanInlineStyles()- Remove inline stylesremove()- Remove animations from targetssync()- Synchronize animationskeepTime()- Time keeper utilityrandom()/createSeededRandom()/randomPick()/shuffle()- Random utilitiesround()/clamp()/snap()/wrap()- Math utilitiesmapRange()/lerp()/damp()- Interpolation utilitiesroundPad()/padStart()/padEnd()- String paddingdegToRad()/radToDeg()- Angle conversion- Chain-able utilities
Easings
- Built-in: linear, easeIn, easeOut, easeInOut (with Quad, Cubic, Quart, Quint, Sine, Expo, Circ, Back, Elastic, Bounce variants)
- Custom: Cubic Bezier, Linear (multi-point), Steps, Irregular
- Spring:
createSpring({ stiffness, damping, mass, velocity })
WAAPI (Web Animation API)
- When to use WAAPI vs JS animation
- Hardware-accelerated animations
- Improvements to native WAAPI
- API differences (iterations, direction, easing, finished)
waapi.convertEase()
Engine Configuration
- Parameters: timeUnit (ms/s), speed, fps, precision, pauseOnDocumentHidden
- Methods: update(), pause(), resume()
- Engine defaults
Quick Reference
Basic Animation
import { animate } from 'animejs';
animate('.element', {
translateX: 250,
rotate: '1turn',
duration: 800,
ease: 'outExpo'
});
Timeline
import { createTimeline } from 'animejs';
const tl = createTimeline({ defaults: { duration: 500 } });
tl.add('.box1', { x: 100 })
.add('.box2', { x: 100 }, '<') // Start with previous
.add('.box3', { x: 100 }, '-=200'); // 200ms before end
Stagger
import { animate, stagger } from 'animejs';
animate('.item', {
translateY: [-20, 0],
opacity: [0, 1],
delay: stagger(100, { from: 'center' }),
duration: 600
});
Scroll Animation
import { animate, onScroll } from 'animejs';
animate('.element', {
translateX: [0, 500],
autoplay: onScroll({
target: '.element',
sync: true
})
});
SVG Line Drawing
import { animate, createDrawable } from 'animejs';
animate(createDrawable('path'), {
draw: ['0 0', '0 1'],
duration: 2000,
ease: 'inOutQuad'
});
Draggable
import { createDraggable, createSpring } from 'animejs';
createDraggable('.draggable'How to use animejs on Cursor
AI-first code editor with Composer
Prerequisites
Before installing skills in Cursor, ensure your development environment meets these requirements:
- ›Cursor installed and configured on your development machine
- ›Node.js version 16.0+ with npm package manager (verify with
node --version) - ›Active project directory or workspace where you want to add animejs
Execute installation command
Execute the skills CLI command in your project's root directory to begin installation:
The skills CLI fetches animejs from GitHub repository bowtiedswan/animejs-skills and configures it for Cursor.
Select Cursor when prompted
The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:
Verify installation
Confirm successful installation by checking the skill directory location:
Reload or restart Cursor to activate animejs. Access the skill through slash commands (e.g., /animejs) or your agent's skill management interface.
Security & Verification Notice
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.
List & Monetize Your Skill
Submit your Claude Code skill and start earning
Use Cases▌
User Story & Requirements Generation
Create detailed user stories, acceptance criteria, and feature specs
Example
Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios
Reduce spec writing time by 50%, ensure comprehensive coverage
Competitive Analysis
Research competitors, compare features, identify gaps
Example
Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities
Complete competitive research in 2 hours instead of 2 days
Roadmap Prioritization
Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs
Example
Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale
Make data-driven prioritization decisions faster
Stakeholder Communication
Draft PRDs, status updates, and stakeholder presentations
Example
Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement
Save 3-5 hours/week on communication overhead
Implementation Guide▌
Prerequisites
- ›Claude Desktop or compatible AI client
- ›Access to product documentation and roadmap tools (Jira, Notion, etc.)
- ›Understanding of product management frameworks (RICE, Jobs-to-be-Done, etc.)
- ›Stakeholder contact information and communication channels
Time Estimate
30-60 minutes to see productivity improvements
Installation Steps
- 1.Install product management skill
- 2.Start with user story generation for known feature
- 3.Progress to competitive analysis: research 2-3 competitors
- 4.Use for roadmap prioritization: apply RICE/ICE scoring
- 5.Draft stakeholder communications and refine based on feedback
- 6.Build template library for recurring PM tasks
- 7.Share effective prompts with product team
Common Pitfalls
- ⚠Not validating competitive research—verify facts before sharing
- ⚠Accepting user stories without involving engineering team
- ⚠Over-relying on frameworks without qualitative judgment
- ⚠Not customizing outputs to company culture and communication style
- ⚠Skipping stakeholder validation of generated requirements
Best Practices▌
✓ Do
- +Validate research and competitive analysis with real data
- +Collaborate with engineering when generating technical requirements
- +Customize frameworks and templates to your company context
- +Use skill for first drafts, refine with stakeholder input
- +Document successful prompt patterns for PM tasks
- +Combine AI efficiency with human judgment and intuition
✗ Don't
- −Don't publish competitive analysis without fact-checking
- −Don't finalize user stories without engineering review
- −Don't make prioritization decisions solely on AI scoring
- −Don't skip customer validation of generated requirements
- −Don't ignore company-specific context and culture
💡 Pro Tips
- ★Provide context: company goals, constraints, customer feedback
- ★Ask for alternatives: 'Show 3 ways to prioritize this roadmap'
- ★Request stakeholder-specific formatting: 'Executive summary vs. engineering spec'
- ★Use skill for 70% generation + 30% customization to company needs
When to Use This▌
✓ Use When
Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.
✗ Avoid When
Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.
Learning Path▌
- 1Basic: user stories, feature specs, status updates
- 2Intermediate: competitive analysis, prioritization frameworks, PRDs
- 3Advanced: product strategy, go-to-market planning, OKR setting
- 4Expert: product vision, market positioning, business model innovation
Discussion
Product Hunt–style comments (not star reviews)- No comments yet — start the thread.
Ratings
4.5★★★★★65 reviews- ★★★★★William Tandon· Dec 28, 2024
animejs reduced setup friction for our internal harness; good balance of opinion and flexibility.
- ★★★★★Chaitanya Patil· Dec 24, 2024
Useful defaults in animejs — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- ★★★★★Sophia Iyer· Dec 24, 2024
Registry listing for animejs matched our evaluation — installs cleanly and behaves as described in the markdown.
- ★★★★★Lucas Thomas· Dec 16, 2024
We added animejs from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
- ★★★★★Yusuf Tandon· Dec 8, 2024
I recommend animejs for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ★★★★★Pratham Ware· Dec 4, 2024
Solid pick for teams standardizing on skills: animejs is focused, and the summary matches what you get after install.
- ★★★★★Layla Jackson· Nov 27, 2024
Keeps context tight: animejs is the kind of skill you can hand to a new teammate without a long onboarding doc.
- ★★★★★Zaid Menon· Nov 19, 2024
We added animejs from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
- ★★★★★Piyush G· Nov 15, 2024
animejs is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Zaid Anderson· Nov 15, 2024
animejs fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
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