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home/skills/tag/improve
skill tag

improve▌

5 indexed skills · max 10 per page

skills (5)

improve-codebase-architecture

mattpocock/skills · Productivity

3

Analyze codebases for architectural friction and propose module-deepening refactors as testability improvements. \n \n Explores codebases organically to surface shallow modules, tightly-coupled components, and untested seams rather than following rigid heuristics \n Applies John Ousterhout's \"deep module\" principle: small interfaces hiding large implementations for better testability and AI navigability \n Generates multiple radically different interface designs (minimalist, flexible, caller-o

improve-game

opusgamelabs/game-creator · Productivity

1

Make your game better. This command deep-audits gameplay, visuals, code quality, performance, and player experience, then implements the highest-impact improvements. Run it as many times as you want — each pass finds the next most impactful thing to fix.

improve-claude-md

dexhorthy/slopfiles · AI/ML

0

When the user provides a CLAUDE.md file (or asks you to improve one), rewrite it following the principles and structure below.

agent-orchestration-improve-agent

sickn33/antigravity-awesome-skills · Productivity

0

Systematic improvement of existing agents through performance analysis, prompt engineering, and continuous iteration.

improve-retention

wondelai/skills · Productivity

0

Framework for designing products that reliably change behavior. Based on a fundamental truth: behavior is not about willpower or motivation—it is a design problem with a predictable equation.