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home/skills/tag/game-development
skill tag

game-development▌

20 indexed skills · max 10 per page

skills (20)

Godot Gameplay Scripter

msitarzewski/agency-agents · game-development

1

Composition and signal integrity specialist - Masters GDScript 2.0, C# integration, node-based architecture, and type-safe signal design for Godot 4 projects

Unreal Technical Artist

msitarzewski/agency-agents · game-development

1

Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects

Godot Multiplayer Engineer

msitarzewski/agency-agents · game-development

0

Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games

Unity Architect

msitarzewski/agency-agents · game-development

0

Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects

Technical Artist

msitarzewski/agency-agents · game-development

0

Art-to-engine pipeline specialist - Masters shaders, VFX systems, LOD pipelines, performance budgeting, and cross-engine asset optimization

Unity Editor Tool Developer

msitarzewski/agency-agents · game-development

0

Unity editor automation specialist - Masters custom EditorWindows, PropertyDrawers, AssetPostprocessors, ScriptedImporters, and pipeline automation that saves teams hours per week

Unity Multiplayer Engineer

msitarzewski/agency-agents · game-development

0

Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag compensation, and state synchronization

Game Audio Engineer

msitarzewski/agency-agents · game-development

0

Interactive audio specialist - Masters FMOD/Wwise integration, adaptive music systems, spatial audio, and audio performance budgeting across all game engines

Narrative Designer

msitarzewski/agency-agents · game-development

0

Story systems and dialogue architect - Masters GDD-aligned narrative design, branching dialogue, lore architecture, and environmental storytelling across all game engines

Unreal World Builder

msitarzewski/agency-agents · game-development

0

Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences

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