frontend▌
1,038 indexed skills · max 10 per page
swiftui-liquid-glass
dimillian/skills · Frontend
Build and review SwiftUI features using the iOS 26+ Liquid Glass API with native modifiers and Apple design guidance. \n \n Supports three workflows: reviewing existing features for correct Liquid Glass usage, improving features by refactoring to glass components, and implementing new glass-based UI from scratch \n Provides native API patterns including glassEffect() , GlassEffectContainer for grouped elements, and .buttonStyle(.glass) / .buttonStyle(.glassProminent) for actions \n Includes avai
responsive-web-design
aj-geddes/useful-ai-prompts · Frontend
Mobile-first responsive layouts using CSS Grid, Flexbox, and media queries. \n \n Covers three core layout techniques: Flexbox for flexible component layouts, CSS Grid for structured multi-column designs, and mobile-first media queries for device adaptation \n Includes reference guides for navigation, typography, cards, and grid-based layouts with working code examples \n Emphasizes mobile-first development strategy, cross-browser compatibility, and accessible design patterns across all device s
html-slides
claude-office-skills/skills · Frontend
This skill enables creation of stunning HTML-based presentations using reveal.js - the web's most popular presentation framework. Create interactive, responsive slides with animations, code highlighting, speaker notes, and more.
tailwind-v4-shadcn
secondsky/claude-skills · Frontend
Production-ready setup for Tailwind CSS v4 with shadcn/ui, dark mode, and CSS variable architecture. \n \n Four-step architecture: define CSS variables at root level with hsl() wrapper, map to Tailwind utilities via @theme inline , apply base styles, and enable automatic dark mode switching \n Vite plugin-based configuration (no PostCSS or tailwind.config.ts needed); requires @tailwindcss/vite and empty \"config\" in components.json \n Semantic color tokens for destructive, success, warning, and
gpt-taste
Leonxlnx/taste-skill · gpt-taste
Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line wraps), gapless bento grids, strict GSAP ScrollTriggers (pinning, stacking, scrubbing), inline micro-images, and massive section spacing.
shadcn-ui
giuseppe-trisciuoglio/developer-kit · Frontend
Complete guide to building accessible React components with shadcn/ui, Radix UI, and Tailwind CSS. \n \n Install and configure components via CLI ( npx shadcn@latest add ), then customize directly in your project since you own the code \n Covers 10+ core components: buttons, inputs, forms with Zod validation, cards, dialogs, dropdowns, sheets, tables, toasts, and charts built on Recharts \n Full Next.js App Router integration with Server Components, form handling, and metadata support; all compo
tailwindcss-animations
josiahsiegel/claude-plugin-marketplace · Frontend
Tailwind CSS utilities for animations, transitions, and transforms with built-in patterns and custom animation support. \n \n Four built-in animations (spin, ping, pulse, bounce) plus extensive transition utilities covering properties, duration, timing functions, and delays \n Transform utilities for scale, rotate, translate, and skew with configurable origin points and GPU-accelerated performance \n Custom animations via @theme in Tailwind v4, including keyframe definitions and custom easing cu
scss-best-practices
mindrally/skills · Frontend
SCSS architecture guidelines covering file organization, variables, mixins, and maintainable stylesheet patterns. \n \n Implements the 7-1 pattern for scalable folder structure: abstracts, base, components, layout, pages, themes, and vendors with a clear import order \n Provides semantic variable naming conventions for colors, typography, spacing, breakpoints, z-index, transitions, and shadows using maps for grouped values \n Includes reusable mixins for responsive breakpoints, flexbox utilities
godot-ui
zate/cc-godot · Frontend
Expert guidance for Godot's Control node system, themes, responsive layouts, and game UI patterns. \n \n Covers all major Control node types including containers (VBoxContainer, GridContainer, ScrollContainer), interactive controls (Button, TextEdit, Slider), and display nodes (Label, RichTextLabel, TextureRect) \n Provides complete theme system documentation with code examples for creating StyleBoxes, fonts, colors, and icons programmatically or as .tres resources \n Includes ready-to-use scene
theme-factory
anthropics/skills · AI/ML
Professional font and color themes for styling presentation decks, documents, and web artifacts. \n \n Includes 10 pre-set themes (Ocean Depths, Sunset Boulevard, Forest Canopy, Modern Minimalist, Golden Hour, Arctic Frost, Desert Rose, Tech Innovation, Botanical Garden, Midnight Galaxy) each with cohesive color palettes and complementary font pairings \n Supports custom theme generation on-the-fly when none of the preset themes fit your needs \n Applies themes consistently across artifacts by r