development▌
157 indexed skills · max 10 per page
Godot Shader Developer
msitarzewski/agency-agents · game-development
Godot 4 visual effects specialist - Masters the Godot Shading Language (GLSL-like), VisualShader editor, CanvasItem and Spatial shaders, post-processing, and performance optimization for 2D/3D effects
ios-swift-development
aj-geddes/useful-ai-prompts · Productivity
Native iOS app development with Swift, SwiftUI, and modern async patterns. \n \n Covers MVVM architecture, SwiftUI declarative UI, URLSession networking, and Combine reactive programming \n Includes async/await patterns, Core Data persistence, and Keychain for secure storage \n Best practices emphasize dependency injection, proper error handling, @StateObject for ViewModels, and testing across iOS versions \n Reference guides provided for network services, MVVM setup, and SwiftUI view implementa
context-engineering
OWNER/REPO · productivity
Optimizes agent context setup for improved output quality during coding sessions.
Unreal World Builder
msitarzewski/agency-agents · game-development
Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences
mongodb-development
mindrally/skills · Backend
You are an expert in MongoDB development with Payload CMS, Mongoose, and Node.js.
moodle-external-api-development
sickn33/antigravity-awesome-skills · Backend
This skill guides you through creating custom external web service APIs for Moodle LMS, following Moodle's external API framework and coding standards.
Technical Artist
msitarzewski/agency-agents · game-development
Art-to-engine pipeline specialist - Masters shaders, VFX systems, LOD pipelines, performance budgeting, and cross-engine asset optimization
Unity Editor Tool Developer
msitarzewski/agency-agents · game-development
Unity editor automation specialist - Masters custom EditorWindows, PropertyDrawers, AssetPostprocessors, ScriptedImporters, and pipeline automation that saves teams hours per week
Unity Multiplayer Engineer
msitarzewski/agency-agents · game-development
Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag compensation, and state synchronization
Narrative Designer
msitarzewski/agency-agents · game-development
Story systems and dialogue architect - Masters GDD-aligned narrative design, branching dialogue, lore architecture, and environmental storytelling across all game engines