Build fast, polished 2D browser games using Phaser 3's scene-based architecture and physics systems.
Create detailed user stories, acceptance criteria, and feature specs
Example: Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios
Reduce spec writing time by 50%, ensure comprehensive coverage
Research competitors, compare features, identify gaps
Example: Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities
Complete competitive research in 2 hours instead of 2 days
Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs
Example: Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale
Make data-driven prioritization decisions faster
Draft PRDs, status updates, and stakeholder presentations
Example: Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement
Save 3-5 hours/week on communication overhead
Submit your Claude Code skill and start earning
epx add chongdashu/phaserjs-tinyswords --skill phaser-gamedevCompatible with
Supported agents
Scene-first architecture organizes games into distinct lifecycle phases (Boot, Menu, Game, Pause, GameOver) with clean state management across transitions
Supports Arcade physics for speed and simplicity, Matter physics for realistic simulations, and physics-free scenes for menus and overlays
Covers sprites, animations, tilemaps (Tiled integration), input handling (keyboard, pointer,
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versionphaser-gamedevExecute the skills CLI command in your project's root directory to begin installation:
epx add chongdashu/phaserjs-tinyswords --skill phaser-gamedevFetches phaser-gamedev from chongdashu/phaserjs-tinyswords and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
.cursor/skills/phaser-gamedev
Restart Cursor to activate phaser-gamedev. Access via /phaser-gamedevin your agent's command palette.
Learn more:View source on GitHubSkills CLI docsAbout CursorWhat are agent skills?
Time estimate: 30-60 minutes to see productivity improvements
Prerequisites
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.
✗ Avoid when
Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.
grill-me
mattpocock/skills · Productivity · same category
find-skills
kimyx0207/findskill · Productivity · same category
xauusd-trading
huynguyen03dev/xauusd-trading · Productivity · same category
web-accessibility
supercent-io/skills-template · Productivity · same category
filament-pro
marcelorodrigo/agent-skills · Productivity · same category
cmux-browser
manaflow-ai/cmux · Productivity · same category
phaser-gamedev reduced setup friction for our internal harness; good balance of opinion and flexibility.
We added phaser-gamedev from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
phaser-gamedev is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
phaser-gamedev has been reliable in day-to-day use. Documentation quality is above average for community skills.
Useful defaults in phaser-gamedev — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
Keeps context tight: phaser-gamedev is the kind of skill you can hand to a new teammate without a long onboarding doc.
Registry listing for phaser-gamedev matched our evaluation — installs cleanly and behaves as described in the markdown.
phaser-gamedev fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
phaser-gamedev has been reliable in day-to-day use. Documentation quality is above average for community skills.
Registry listing for phaser-gamedev matched our evaluation — installs cleanly and behaves as described in the markdown.
showing 1-10 of 56