Check build environment BEFORE debugging code. Core principle 80% of "mysterious" Xcode issues are environment problems (stale Derived Data, stuck simulators, zombie processes), not code bugs.
Works with
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versionaxiom-xcode-debuggingExecute the skills CLI command in your project's root directory to begin installation:
Fetches axiom-xcode-debugging from charleswiltgen/axiom and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate axiom-xcode-debugging. Access via /axiom-xcode-debugging in your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
Submit your Claude Code skill and start earning
Create detailed user stories, acceptance criteria, and feature specs
Example
Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios
Reduce spec writing time by 50%, ensure comprehensive coverage
Research competitors, compare features, identify gaps
Example
Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities
Complete competitive research in 2 hours instead of 2 days
Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs
Example
Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale
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Check build environment BEFORE debugging code. Core principle 80% of "mysterious" Xcode issues are environment problems (stale Derived Data, stuck simulators, zombie processes), not code bugs.
These are real questions developers ask that this skill is designed to answer:
→ The skill shows environment-first diagnostics: check Derived Data, simulator states, and zombie processes before investigating code
→ The skill explains stale Derived Data and intermittent failures, shows the 2-5 minute fix (clean Derived Data)
→ The skill demonstrates that Derived Data caches old builds, shows how deletion forces a clean rebuild
→ The skill covers simulator state diagnosis with simctl and safe recovery patterns (erase/shutdown/reboot)
→ The skill explains SPM caching issues and the clean Derived Data workflow that resolves "phantom" module errors
If you see ANY of these, suspect environment not code:
ALWAYS run these commands FIRST (before reading code):
# 1. Check processes (zombie xcodebuild?)
ps aux | grep -E "xcodebuild|Simulator" | grep -v grep
# 2. Check Derived Data size (>10GB = stale)
du -sh ~/Library/Developer/Xcode/DerivedData
# 3. Check simulator states (stuck Booting?)
xcrun simctl list devices | grep -E "Booted|Booting|Shutting Down"
If you don't know your scheme name:
# List available schemes
xcodebuild -list
# Clean everything
xcodebuild clean -scheme YourScheme
rm -rf ~/Library/Developer/Xcode/DerivedData/*
rm -rf .build/ build/
# Rebuild
xcodebuild build -scheme YourScheme \
-destination 'platform=iOS Simulator,name=iPhone 16'
# Shutdown all simulators
xcrun simctl shutdown all
# If simctl command fails, shutdown and retry
xcrun simctl shutdown all
xcrun simctl list devices
# If still stuck, erase specific simulator
xcrun simctl erase <device-uuid>
# Nuclear option: force-quit Simulator.app
killall -9 Simulator
# Kill all xcodebuild (use cautiously)
killall -9 xcodebuild
# Check they're gone
ps aux | grep xcodebuild | grep -v grep
# Isolate failing test
xcodebuild test -scheme YourScheme \
-destination 'platform=iOS Simulator,name=iPhone 16' \
-only-testing:YourTests/SpecificTestClass
After applying fixes, verify in simulator with visual confirmation.
# 1. Boot simulator (if not already)
xcrun simctl boot "iPhone 16 Pro"
# 2. Build and install app
xcodebuild build -scheme YourScheme \
-destination 'platform=iOS Simulator,name=iPhone 16 Pro'
# 3. Launch app
xcrun simctl launch booted com.your.bundleid
# 4. Wait for UI to stabilize
sleep 2
# 5. Capture screenshot
xcrun simctl io booted screenshot /tmp/verify-build-$(date +%s).png
Quick screenshot:
/axiom:screenshot
Full simulator testing (with navigation, state setup):
/axiom:test-simulator
Use when:
Pro tip: If you have debug deep links (see axiom-deep-link-debugging skill), you can navigate directly to the screen that was broken:
xcrun simctl openurl booted "debug://problem-screen"
sleep 1
xcrun simctl io booted screenshot /tmp/fix-verification.png
Test/build failing?
├─ BUILD FAILED with no details?
│ └─ Clean Derived Data → rebuild
├─ Build intermittent (sometimes succeeds/fails)?
│ └─ Clean Derived Data → rebuild
├─ Build succeeds but old code executes?
│ └─ Delete Derived Data → rebuild (2-5 min fix)
├─ "Unable to boot simulator"?
│ └─ xcrun simctl shutdown all → erase simulator
├─ "No such module PackageName"?
│ └─ Clean + delete Derived Data → rebuild
├─ Tests hang indefinitely?
│ └─ Check simctl list → reboot simulator
├─ Tests crash?
│ └─ Check ~/Library/Logs/DiagnosticReports/*.crash
└─ Code logic bug?
└─ Use systematic-debugging skill instead
| Error | Fix |
|---|---|
BUILD FAILED (no details) |
Delete Derived Data |
Unable to boot simulator |
xcrun simctl erase <uuid> |
No such module |
Clean + delete Derived Data |
| Tests hang | Check simctl list, reboot simulator |
| Stale code executing | Delete Derived Data |
# Show build settings
xcodebuild -showBuildSettings -scheme YourScheme
# List schemes/targets
xcodebuild -list
# Verbose output
xcodebuild -verbose build -scheme YourScheme
# Build without testing (faster)
xcodebuild build-for-testing -scheme YourScheme
xcodebuild test-without-building -scheme YourScheme
# Version and build number management (agvtool)
xcrun agvtool what-marketing-version # Current version (e.g., 2.0)
xcrun agvtool what-version # Current build number
xcrun agvtool next-version -all # Bump build number
xcrun agvtool new-version -all 42 # Set specific build number
xcrun agvtool new-marketing-version 2.1 # Set marketing version
# Validate asset catalogs
xcrun amlint Assets.xcassets # Lint for issues before build
devicectl is the modern CLI for physical device operations (replaces legacy idevice* tools).
# List connected devices
xcrun devicectl list devices
# Install app on device
xcrun devicectl device install app --device <udid> MyApp.app
# Launch app on device
xcrun devicectl device process launch --device <udid> com.your.bundleid
# List installed apps
xcrun devicectl device info apps --device <udid>
# List running processes
xcrun devicectl device info processes --device <udid>
When to use: Physical device debugging when the issue doesn't reproduce in Simulator — install, launch, and inspect from CLI.
# Recent crashes
ls -lt ~/Library/Logs/DiagnosticReports/*.crash | head -5
# Symbolicate a single address (if you have .dSYM)
xcrun atos -o YourApp.app.dSYM/Contents/Resources/DWARF/YourApp \
-arch arm64 -l 0x100000000 0x<address>
# Symbolicate an entire crash log at once (LLDB Python script, may vary by Xcode version)
xcrun crashlog MyCrash.ips
❌ Debugging code before checking environment — Always run mandatory steps first
❌ Ignoring simulator states — "Booting" can hang 10+ minutes, shutdown/reboot immediately
❌ Assuming git changes caused the problem — Derived Data caches old builds despite code changes
❌ Running full test suite when one test fails — Use -only-testing to isolate
Before 30+ min debugging "why is old code running" After 2 min environment check → clean Derived Data → problem solved
Key insight Check environment first, debug code second.
Make data-driven prioritization decisions faster
Draft PRDs, status updates, and stakeholder presentations
Example
Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement
Save 3-5 hours/week on communication overhead
Prerequisites
Time Estimate
30-60 minutes to see productivity improvements
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.
✗ Avoid when
Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.
mattpocock/skills
parcadei/continuous-claude-v3
cursor/plugins
ailabs-393/ai-labs-claude-skills
pproenca/dot-skills
mattpocock/skills
axiom-xcode-debugging reduced setup friction for our internal harness; good balance of opinion and flexibility.
Useful defaults in axiom-xcode-debugging — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
We added axiom-xcode-debugging from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
I recommend axiom-xcode-debugging for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
axiom-xcode-debugging fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
axiom-xcode-debugging is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
axiom-xcode-debugging reduced setup friction for our internal harness; good balance of opinion and flexibility.
axiom-xcode-debugging is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
Solid pick for teams standardizing on skills: axiom-xcode-debugging is focused, and the summary matches what you get after install.
axiom-xcode-debugging has been reliable in day-to-day use. Documentation quality is above average for community skills.
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