design▌
301 indexed skills · max 10 per page
frontend-design
anthropics/claude-code · Frontend
Distinctive, production-grade frontend interfaces that reject generic AI aesthetics through intentional design direction. \n \n Guides developers through design thinking before coding: establish purpose, tone, constraints, and a memorable differentiator to avoid cookie-cutter results \n Emphasizes typography choices (distinctive display and body fonts), cohesive color palettes with CSS variables, and high-impact motion through staggered animations and scroll triggers \n Covers spatial compositio
high-end-visual-design
leonxlnx/taste-skill · Frontend
If your generated code includes ANY of the following, the design instantly fails:
antigravity-design-expert
sickn33/antigravity-awesome-skills · Frontend
You are a world-class UI/UX Engineer specializing in "Antigravity Design." Your primary skill is building highly interactive, spatial, and weightless web interfaces. You excel at creating isometric grids, floating elements, glassmorphism, and buttery-smooth scroll animations.
interior-design-expert
erichowens/some_claude_skills · Frontend
Expert interior designer combining classical training with computational design tools and AI-assisted visualization.
tui-design
hyperb1iss/hyperskills · Frontend
Universal design patterns for building exceptional terminal user interfaces. Framework-agnostic — works with Ratatui, Ink, Textual, Bubbletea, or any TUI toolkit.
design-motion-principles
kylezantos/design-motion-principles · Frontend
Expert motion and interaction design auditor with context-aware perspective weighting. \n \n Audits animations, transitions, and hover states through three designer lenses: Emil Kowalski (restraint and speed), Jakub Krehel (production polish), and Jhey Tompkins (playful experimentation) \n Performs motion gap analysis to identify conditional renders and UI state changes missing AnimatePresence or transitions \n Delivers per-designer findings with severity-ranked recommendations, accessibility ch
emil-design-eng
emilkowalski/skill · Frontend
Craft-focused design philosophy for building interfaces where every detail compounds into something that feels right. \n \n Covers animation decision framework (frequency, purpose, easing, duration) with custom cubic-bezier curves and performance rules for UI interactions \n Includes component patterns: button press feedback, origin-aware popovers, tooltip delays, blur masking, and clip-path reveals \n Provides gesture and drag principles: momentum-based dismissal, boundary damping, and friction
text-to-lottie
diffusionstudio/lottie · design
Create and edit Lottie animations using Skia's Skottie module.
frontend-design
skillcreatorai/ai-agent-skills · Frontend
This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
game-ui-design
omer-metin/skills-for-antigravity · Frontend
Game UI design expertise grounded in Nintendo clarity, diegetic immersion, and esports readability principles. \n \n Covers HUD design, menu architecture, diegetic interfaces, and adaptive layouts across 4K displays, handheld screens, and input methods (controller, keyboard, touch) \n Emphasizes controller-first navigation, safe zones for TV viewing, and animation as communication rather than decoration \n Prioritizes accessibility as a core feature, not an afterthought, with guidance on readabi