design▌
301 indexed skills · max 10 per page
design-critique
anthropics/knowledge-work-plugins · Frontend
If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.
ios-design-guidelines
ehmo/platform-design-skills · Frontend
Comprehensive design rules derived from Apple's Human Interface Guidelines for iPhone app development. \n \n Covers 10 critical areas: layout and safe areas, navigation, typography with Dynamic Type support, color and Dark Mode, accessibility, gestures, components, patterns, privacy, and system integration \n Includes 100+ specific rules with code examples showing correct and incorrect implementations across SwiftUI and UIKit \n Provides a quick-reference table for common UI components and an ev
qiaomu-mondo-poster-design
joeseesun/qiaomu-mondo-poster-design · Frontend
Master-level posters, book covers, and album art in Mondo's bold, minimalist screen-print aesthetic. \n \n Generates optimized prompts and creates actual designs across 20+ legendary artist styles (Saul Bass, Olly Moss, Tyler Stout, and 17 others) with customizable color palettes and composition techniques \n Supports multiple formats and aspect ratios: vertical posters (9:16), horizontal cinema (16:9), square albums (1:1), and custom dimensions for print and social media \n Features AI prompt e
top-design
wondelai/skills · Frontend
$22
frontend-design
dengineproblem/agents-monorepo · Frontend
Expert in creating distinctive, production-grade frontend interfaces.
premium-frontend-design
kv0906/cc-skills · Frontend
$22
stitch-ui-design
sickn33/antigravity-awesome-skills · Frontend
Expert guidance for crafting effective prompts in Google Stitch, the AI-powered UI design tool by Google Labs. This skill helps create precise, actionable prompts that generate high-quality UI designs for web and mobile applications.
game-design-theory
pluginagentmarketplace/custom-plugin-game-developer · Frontend
Foundational game design theory covering MDA framework, player psychology, and balance principles. \n \n Explains the MDA framework (Mechanics → Dynamics → Aesthetics) and core engagement loops with fast feedback, clear causation, and rewarding outcomes \n Covers flow channel theory for matching challenge to player skill, Bartle's player types, and self-determination theory (autonomy, competence, relatedness) \n Details reward systems including intrinsic vs. extrinsic rewards and scheduling stra
running-design-reviews
refoundai/lenny-skills · Frontend
Framework for running design reviews using feedback hierarchy and structured critique. \n \n Prioritize feedback by value first (does it solve the problem?), then usability, then delight; defer aesthetic concerns until core value is validated \n Assign senior leaders as project sponsors to oversee quality through live demos and review 100% of shipped screens before launch \n Structure reviews around specific feedback requests; ask presenters exactly what type of input they need rather than openi
book-cover-design
inference-sh/skills · Frontend
Create genre-appropriate book covers with AI image generation via inference.sh CLI.