design-critique

anthropics/knowledge-work-plugins · updated Apr 8, 2026

$npx skills add https://github.com/anthropics/knowledge-work-plugins --skill design-critique
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summary

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

skill.md

/design-critique

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Get structured design feedback across multiple dimensions.

Usage

/design-critique $ARGUMENTS

Review the design: @$1

If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design.

What I Need From You

  • The design: Figma URL, screenshot, or detailed description
  • Context: What is this? Who is it for? What stage (exploration, refinement, final)?
  • Focus (optional): "Focus on mobile" or "Focus on the onboarding flow"

Critique Framework

1. First Impression (2 seconds)

  • What draws the eye first? Is that correct?
  • What's the emotional reaction?
  • Is the purpose immediately clear?

2. Usability

  • Can the user accomplish their goal?
  • Is the navigation intuitive?
  • Are interactive elements obvious?
  • Are there unnecessary steps?

3. Visual Hierarchy

  • Is there a clear reading order?
  • Are the right elements emphasized?
  • Is whitespace used effectively?
  • Is typography creating the right hierarchy?

4. Consistency

  • Does it follow the design system?
  • Are spacing, colors, and typography consistent?
  • Do similar elements behave similarly?

5. Accessibility

  • Color contrast ratios
  • Touch target sizes
  • Text readability
  • Alternative text for images

How to Give Feedback

  • Be specific: "The CTA competes with the navigation" not "the layout is confusing"
  • Explain why: Connect feedback to design principles or user needs
  • Suggest alternatives: Don't just identify problems, propose solutions
  • Acknowledge what works: Good feedback includes positive observations
  • Match the stage: Early exploration gets different feedback than final polish

Output

## Design Critique: [Design Name]

### Overall Impression
[1-2 sentence first reaction — what works, what's the biggest opportunity]

### Usability
| Finding | Severity | Recommendation |
|---------|----------|----------------|
| [Issue] | 🔴 Critical / 🟡 Moderate / 🟢 Minor | [Fix] |

### Visual Hierarchy
- **What draws the eye first**: [Element] — [Is this correct?]
- **Reading flow**: [How does the eye move through the layout?]
- **Emphasis**: [Are the right things emphasized?]

### Consistency
| Element | Issue | Recommendation |
|---------|-------|----------------|
| [Typography/spacing/color] | [Inconsistency] | [Fix] |

### Accessibility
- **Color contrast**: [Pass/fail for key text]
- **Touch targets**: [Adequate size?]
- **Text readability**: [Font size, line height]

### What Works Well
- [Positive observation 1]
- [Positive observation 2]

### Priority Recommendations
1. **[Most impactful change]** — [Why and how]
2. **[Second priority]** — [Why and how]
3. **[Third priority]** — [Why and how]

If Connectors Available

If ~~design tool is connected:

  • Pull the design directly from Figma and inspect components, tokens, and layers
  • Compare against the existing design system for consistency

If ~~user feedback is connected:

  • Cross-reference design decisions with recent user feedback and support tickets

Tips

  1. Share the context — "This is a checkout flow for a B2B SaaS" helps me give relevant feedback.
  2. Specify your stage — Early exploration gets different feedback than final polish.
  3. Ask me to focus — "Just look at the navigation" gives you more depth on one area.

Discussion

Product Hunt–style comments (not star reviews)
  • No comments yet — start the thread.
general reviews

Ratings

4.537 reviews
  • Hana Chen· Dec 24, 2024

    Registry listing for design-critique matched our evaluation — installs cleanly and behaves as described in the markdown.

  • Maya Liu· Dec 24, 2024

    Solid pick for teams standardizing on skills: design-critique is focused, and the summary matches what you get after install.

  • Ganesh Mohane· Dec 20, 2024

    Solid pick for teams standardizing on skills: design-critique is focused, and the summary matches what you get after install.

  • Hana Yang· Dec 4, 2024

    I recommend design-critique for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.

  • Sophia Sharma· Nov 23, 2024

    design-critique is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.

  • Kabir Huang· Nov 23, 2024

    design-critique reduced setup friction for our internal harness; good balance of opinion and flexibility.

  • Sophia Harris· Nov 15, 2024

    Useful defaults in design-critique — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.

  • Kiara Haddad· Nov 15, 2024

    We added design-critique from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • Sakshi Patil· Nov 11, 2024

    We added design-critique from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • Sophia Martin· Oct 14, 2024

    Keeps context tight: design-critique is the kind of skill you can hand to a new teammate without a long onboarding doc.

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