expo-liquid-glass▌
devanshudesai/agent-skills · updated Apr 8, 2026
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Ship Liquid Glass UI that feels native, stays legible, and degrades safely across iOS/Android.
Expo Liquid Glass
Ship Liquid Glass UI that feels native, stays legible, and degrades safely across iOS/Android.
Execution Order
- Confirm platform/runtime constraints.
- Check design alignment against HIG buckets (recommended for design-heavy tasks).
- Pick one primary implementation path (add a second path only if needed).
- Apply Apple-aligned visual rules before writing code.
- Implement guarded glass components with explicit fallbacks.
- Run accessibility and visual QA in both light/dark and clear/tinted appearances.
1) Preflight Constraints
- Use Liquid Glass only for controls/navigation chrome, not primary content surfaces.
- Treat these APIs as fast-moving: check current Expo SDK docs before finalizing syntax.
- Expect a development build for advanced iOS-native features:
expo-glass-effectand@expo/uiare not reliable in Expo Go on iOS. - Keep scope on Liquid Glass in Expo: use HIG rules to guide implementation, not to redesign unrelated product behavior.
2) Design Alignment (Recommended for design-heavy tasks)
For tasks that involve significant visual design decisions, evaluate against these HIG buckets:
- Foundations Check materials, color, layout, motion, and accessibility implications.
- Patterns Check navigation/search/flow behavior for consistency with system expectations.
- Components Check bars, buttons, menus, fields, sidebars, and overlays used by the screen.
- Inputs Check touch, gesture, keyboard, and pointer behavior for parity and discoverability.
See references/apple-liquid-glass-design.md for practical design guidance.
If a proposed style conflicts with HIG intent, prefer the HIG-consistent option.
3) Choose the Primary Path
| Path | Use It For | Tradeoffs |
|---|---|---|
expo-glass-effect |
Most RN screens that need glass chips, floating buttons, toolbars, grouped controls | Best default in Expo; must guard runtime availability |
@expo/ui (Host + SwiftUI modifiers) |
Native SwiftUI composition, advanced glass transitions, coordinated IDs/namespaces | iOS-family only, dev-build workflow, SwiftUI mental model |
expo-router/unstable-native-tabs |
System-native Liquid Glass tab bars and iOS 26 nav behavior | Unstable API; syntax differs between SDK 54 and 55 |
@callstack/liquid-glass |
Non-Expo RN or teams standardizing on Callstack package | iOS/tvOS focus; also requires fallbacks and runtime checks |
Combine paths when appropriate:
- Use native tabs for navigation chrome.
- Use
expo-glass-effectfor floating controls inside screens. - Use
@expo/uionly where SwiftUI-specific behavior is required.
4) Apple-Style Design Rules (Critical)
Apply these rules before implementing visuals:
- Keep hierarchy in layout and spacing, not decorative layers.
- Group related controls into shared glass clusters; separate unrelated groups with space.
- Let content run edge-to-edge behind controls so glass has something to refract.
- Use system controls/material first; customize minimally.
- Move strong brand color into content/background, not navigation bars.
- Keep icons/labels high contrast in light, dark, clear, and tinted modes.
- Avoid full-screen glass sheets; reserve glass for top-level interaction surfaces.
5) Implementation Patterns
Pattern A: Guarded Adaptive Glass Wrapper
import { Platform, View } from 'react-native';
import { BlurView } from 'expo-blur';
import { GlassView, isGlassEffectAPIAvailable } from 'expo-glass-effect';
export function AdaptiveGlass({ style, children }) {
if (isGlassEffectAPIAvailable()) {
return (
<GlassView style={style} glassEffectStyle="regular" tintColor="#FFFFFF10">
{children}
</GlassView>
);
}
if (Platform.OS === 'ios') {
return (
<BlurView style={style} intensity={40} tint="dark">
{children}
</BlurView>
);
}
return <View style={[style, { backgroundColor: 'rgba(60,60,67,0.30)' }]}>{children}</View>;
}
Pattern B: Safe expo-glass-effect Usage
- Prefer
glassEffectStyle:'regular' | 'clear' | 'identity'as needed. - Never set
opacity < 1onGlassViewor parents. - Treat
isInteractiveas mount-time only. Remount using akeyif it must change. - Avoid scrollable content inside
GlassView. - Check availability with
isGlassEffectAPIAvailable()before rendering.
Pattern C: Native Tabs (SDK-Specific Syntax)
SDK 55+ compound API:
<NativeTabs.Trigger name="index">
<NativeTabs.Trigger.TabBarIcon
ios={{ default: 'house', selected: 'house.fill' }}
androidIconName="home"
/>
<NativeTabs.Trigger.TabBarLabel>Home</NativeTabs.Trigger.TabBarLabel>
</NativeTabs.Trigger>
SDK 54 API:
<NativeTabs.Trigger name="index">
<NativeTabs.Trigger.Icon sf="house.fill" md="home" />
<NativeTabs.Trigger.Label>Home</NativeTabs.Trigger.Label>
</NativeTabs.Trigger>
Known issue: transparent NativeTabs can flash white while pushing screens in some stacks.
Mitigate by setting a background color via ThemeProvider (see native-tabs reference).
Pattern D: SwiftUI Glass with Namespace IDs
Use @expo/ui when coordinated glass transitions are needed:
import { Host, Namespace, Text } from '@expo/ui/swift-ui';
import { glassEffect, glassEffectID, padding } from '@expo/ui/swift-ui/modifiers';
const ns = new Namespace('glass');
<Host style={{ width: 220, height: 56 }}>
<Text
modifiers={[
padding({ all: 16 }),
glassEffect({ glass: { variant: 'regular' } }),
glassEffectID({ id: 'primary-chip', in: ns }),
]}
>
Explore
</Text>
</Host>;
6) Accessibility and Quality Gates
Treat this as required before completion:
- Check
AccessibilityInfo.isReduceTransparencyEnabled()and provide non-glass fallback. - Verify legibility over bright, dark, and high-saturation backgrounds.
- Validate both clear and tinted system appearances on iOS 26.
- Keep hit targets and spacing stable during interactive animations.
- Measure scroll performance with and without glass on low-end test devices.
7) Common Failure Modes and Fixes
- Double blur in headers: Native header blur + custom glass child causes muddy layering. Use a plain translucent View in header accessories.
- Flat-looking glass: Solid backgrounds remove refraction cues. Add tonal variation, gradients, or imagery behind the surface.
- Over-customized controls: Heavy tint/border/shadow stacks reduce native feel. Start from system defaults, then tune lightly.
- Missing runtime guards: Rendering glass APIs unguarded can crash or silently degrade on unsupported builds.
- Version drift: Native-tabs and SwiftUI wrappers evolve quickly; check SDK-specific docs before coding.
8) Reference Loading Strategy
Load only what is needed for the task:
How to use expo-liquid-glass on Cursor
AI-first code editor with Composer
Prerequisites
Before installing skills in Cursor, ensure your development environment meets these requirements:
- ›Cursor installed and configured on your development machine
- ›Node.js version 16.0+ with npm package manager (verify with
node --version) - ›Active project directory or workspace where you want to add expo-liquid-glass
Execute installation command
Execute the skills CLI command in your project's root directory to begin installation:
The skills CLI fetches expo-liquid-glass from GitHub repository devanshudesai/agent-skills and configures it for Cursor.
Select Cursor when prompted
The CLI will show a list of available agents. Use arrow keys to navigate and space to select Cursor:
Verify installation
Confirm successful installation by checking the skill directory location:
Reload or restart Cursor to activate expo-liquid-glass. Access the skill through slash commands (e.g., /expo-liquid-glass) or your agent's skill management interface.
Security & Verification Notice
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your development environment. Always verify the publisher's identity, review recent commits, and test in isolated environments before production deployment.
List & Monetize Your Skill
Submit your Claude Code skill and start earning
Use Cases▌
Task Automation & Efficiency
Automate repetitive workflows and reduce manual effort
Example
Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Knowledge Enhancement
Learn new skills, understand complex topics, get expert guidance
Example
Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Quality Improvement
Enhance output quality through reviews, suggestions, and refinements
Example
Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
Implementation Guide▌
Prerequisites
- ›Claude Desktop or compatible AI client with skill support
- ›Clear understanding of task or problem to solve
- ›Willingness to iterate and refine outputs
Time Estimate
15-45 minutes depending on use case complexity
Installation Steps
- 1.Install skill using provided installation command
- 2.Test with simple use case relevant to your work
- 3.Evaluate output quality and relevance
- 4.Iterate on prompts to improve results
- 5.Integrate into regular workflow if valuable
Common Pitfalls
- ⚠Expecting perfect results without iteration
- ⚠Not providing enough context in prompts
- ⚠Using skill for tasks outside its intended scope
- ⚠Accepting outputs without review and validation
Best Practices▌
✓ Do
- +Start with clear, specific prompts
- +Provide relevant context and constraints
- +Review and refine all outputs before using
- +Iterate to improve output quality
- +Document successful prompt patterns
✗ Don't
- −Don't use without understanding skill limitations
- −Don't skip validation of outputs
- −Don't share sensitive information in prompts
- −Don't expect skill to replace human judgment
💡 Pro Tips
- ★Be specific about desired format and style
- ★Ask for multiple options to choose from
- ★Request explanations to understand reasoning
- ★Combine AI efficiency with human expertise
When to Use This▌
✓ Use When
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid When
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
Learning Path▌
- 1Familiarize yourself with skill capabilities and limitations
- 2Start with low-risk, non-critical tasks
- 3Progress to more complex and valuable use cases
- 4Build expertise through regular use and experimentation
Discussion
Product Hunt–style comments (not star reviews)- No comments yet — start the thread.
Ratings
4.5★★★★★74 reviews- ★★★★★Maya Torres· Dec 28, 2024
expo-liquid-glass has been reliable in day-to-day use. Documentation quality is above average for community skills.
- ★★★★★Ganesh Mohane· Dec 20, 2024
I recommend expo-liquid-glass for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
- ★★★★★Maya Verma· Dec 16, 2024
Useful defaults in expo-liquid-glass — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
- ★★★★★Benjamin Martin· Dec 12, 2024
expo-liquid-glass is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
- ★★★★★Xiao Sanchez· Dec 12, 2024
Solid pick for teams standardizing on skills: expo-liquid-glass is focused, and the summary matches what you get after install.
- ★★★★★Maya Menon· Dec 12, 2024
We added expo-liquid-glass from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
- ★★★★★Sophia Bansal· Dec 8, 2024
expo-liquid-glass reduced setup friction for our internal harness; good balance of opinion and flexibility.
- ★★★★★Ira Brown· Nov 27, 2024
expo-liquid-glass has been reliable in day-to-day use. Documentation quality is above average for community skills.
- ★★★★★Maya Mehta· Nov 19, 2024
expo-liquid-glass reduced setup friction for our internal harness; good balance of opinion and flexibility.
- ★★★★★Sakshi Patil· Nov 11, 2024
Solid pick for teams standardizing on skills: expo-liquid-glass is focused, and the summary matches what you get after install.
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