Bulletin · UTC
Merged timeline: 21 items (blog publish time and listing createdAt in UTC). For registry-only weekly slices, use /new.
- Skillhatch-pet
Create, repair, validate, preview, and package Codex-compatible animated pets and pet spritesheets from character art.
- ToolDatabox
Databox is an AI-powered business intelligence and analytics platform for teams that need clear, trusted answers fast. It offers powerful, easy-to-use features for preparing datasets, creating custom metrics, building d…
Solana Foundation is a non-profit organization dedicated to the decentralization, growth, and security of the Solana ecosystem.
- ToolSuperset
Superset is a turbocharged IDE that allows you to run any coding agents to 10x your development workflow. It enables running multiple agents simultaneously without context switching overhead and isolates each task in it…
- ToolShadow
Shadow is a real-time AI wingman for high-stakes calls. It helps you ask better questions, never miss key details, and turn every conversation into clear next steps—while the call is still happening.
- ToolKanwas
Kanwas is an open-source brain for your team, designed for note-taking and writing. It serves as a workspace that holds critical know-how, research, decisions, and data, making context workable for both humans and agent…
- ToolGhostwriter
Your personal AI ghostwriter that writes, schedules, and publishes posts on LinkedIn and X – so you never run out of content to share.
- ToolWaydev
Waydev is the measurement layer for AI-written code. We track AI adoption, AI impact, and AI ROI across the full SDLC — from the first token consumed to the line shipped in production.
- ToolFlowstep
Flowstep is the next generation of UI design, offering an AI-native and canvas-first approach. It allows for real UI design that is 1:1 with production code.
- ToolVelo
Velo turns your raw screen recordings into watch-worthy, ready-to-share videos with AI. In seconds.
- ToolKilo Code
Kilo Code is an open-source AI coding assistant designed for planning, building, and fixing code. With over 2 million users and 30 trillion tokens processed, it helps developers build, ship, and iterate faster.
Realtime TTS-2 is a new generation voice model from Inworld AI designed for real-time conversation. It captures the user's tone, pacing, and emotional state, providing a voice identity across over 100 languages.
What Astrocade actually announces after its $56M raise: traction in eight months, investor table, founder story, and how it frames AI-native creation versus passive feeds—sourced from astrocade.com, not viral summaries alone.
When agents need real browsers—not just fetch—Browserbase wires stealth sessions, captchas, traces, and cookie sync into skill packs. Here is the upstream inventory and install paths.
Batch ETL stales fast when code and docs change hourly. CocoIndex markets delta-only recomputation, memoized functions, and parallel execution—useful mental model for agent memory pipelines.
Codex pets look whimsical; operationally they are a status surface for long agent runs. This guide goes settings-deep: Appearance & Pets, composer commands, hatch-pet packaging, art direction, and how to choose top built-in vs custom mascots without drowning in sprite tech debt.
When every MCP call dumps megabytes into the transcript, compaction eats your state. context-mode routes heavy output through a sandbox and retrieval layer across many agent hosts—here is what the project actually ships.
A Rust TUI that streams thinking blocks, gates edits, tracks prefix-cache cost, and speaks OpenAI-compatible APIs—including self-hosted vLLM/SGLang—plus auto mode that picks Flash vs Pro per turn.
How Maigret fits into the username-enumeration toolchain, what the CLI and Docker web image do, and the compliance boundary every defender (and investigator) should internalize.
A builder-oriented read of Subquadratic’s SubQ launch: what SSA claims to change versus dense attention, which benchmarks they publish, SubQ Code positioning, and what still needs a model card—grounded in subq.ai.
Tencent’s HY-World 2.0 frames world modeling as persistent 3D assets—Gaussian splats, meshes, point clouds—rather than disposable video. WorldMirror 2.0 already ships for multi-view/video reconstruction; the full text→navigable-world pipeline is partially open with a clear roadmap.