claude▌
181 indexed skills · max 10 per page
soak-test
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Soak Test - description: "Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that - argument-hint: "[duration: 30m | 1h | 2h | 4h] [focus: memory | stability | balance | all]" - allowed-tools: Read, Glob, Grep, Write
design-system
Donchitos/Claude-Code-Game-Studios · Game Design
### Design System - description: "Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, - argument-hint: "<system-name> [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Task, AskUserQuestion, TodoWrite
reverse-document
Donchitos/Claude-Code-Game-Studios · Game Design
### Reverse Document - name: reverse-document - description: "Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs." - argument-hint: "<type> <path> (e.g., 'design src/gameplay/combat' or 'architecture src/core')"
team-audio
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Audio - description: "Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation." - argument-hint: "[feature or area to design audio for]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite
localize
Donchitos/Claude-Code-Game-Studios · Game Release
### Localize - description: "Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO - argument-hint: "[scan|extract|validate|status|brief|cultural-review|vo-pipeline|rtl-check|freeze|qa]" - agent: localization-lead
retrospective
Donchitos/Claude-Code-Game-Studios · Game Dev Improvement
### Retrospective - description: "Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration." - argument-hint: "[sprint-N|milestone-name]" - allowed-tools: Read, Glob, Grep, Write
prototype
Donchitos/Claude-Code-Game-Studios · Game Dev Skills
### Prototype - description: "Rapid prototyping workflow. Skips normal standards to quickly validate a game concept or mechanic. Produces throwaway code and a structured prototype report." - argument-hint: "[concept-description] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task
start
Donchitos/Claude-Code-Game-Studios · Game Dev Planning
### Start - description: "First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions." - argument-hint: "[no arguments]" - allowed-tools: Read, Glob, Grep, Write, AskUserQuestion
gate-check
Donchitos/Claude-Code-Game-Studios · Game QA & Testing
### Gate Check - description: "Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to - argument-hint: "[target-phase: systems-design | technical-setup | pre-production | production | polish | release] [--review full|lean|solo]" - allowed-tools: Read, Glob, Grep, Bash, Write, Task, AskUserQuestion
team-level
Donchitos/Claude-Code-Game-Studios · Game Dev Teams
### Team Level - description: "Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation." - argument-hint: "[level name or area to design]" - allowed-tools: Read, Glob, Grep, Write, Edit, Bash, Task, AskUserQuestion, TodoWrite