Apply Disney's 12 animation principles to After Effects, Premiere Pro, and video motion design.
Works with
AI-first code editor with Composer
Before installing skills in Cursor, ensure your development environment meets these requirements:
node --versionvideo-motion-graphicsExecute the skills CLI command in your project's root directory to begin installation:
Fetches video-motion-graphics from dylantarre/animation-principles and configures it for Cursor.
The CLI shows a list of agents. Use arrow keys and space to select Cursor:
Confirm successful installation by checking the skill directory location:
Restart Cursor to activate video-motion-graphics. Access via /video-motion-graphics in your agent's command palette.
We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.
Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.
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Automate repetitive workflows and reduce manual effort
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Generate reports, summarize documents, draft communications
Save 3-5 hours per week on routine tasks
Learn new skills, understand complex topics, get expert guidance
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Explain concepts, provide examples, suggest learning resources
Accelerate learning and skill development by 2x
Enhance output quality through reviews, suggestions, and refinements
Example
Review drafts, suggest improvements, catch errors
Improve work quality by 30-40% with less effort
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Apply Disney's 12 animation principles to After Effects, Premiere Pro, and video motion design.
| Principle | Motion Graphics Implementation |
|---|---|
| Squash & Stretch | Overshoot expressions, elastic motion |
| Anticipation | Pre-movement, wind-up keyframes |
| Staging | Composition, depth, focus pulls |
| Straight Ahead / Pose to Pose | Frame-by-frame vs keyframe animation |
| Follow Through / Overlapping | Delayed layers, expression lag |
| Slow In / Slow Out | Graph editor curves, easing |
| Arc | Motion paths, rotation follows path |
| Secondary Action | Environment response, particle systems |
| Timing | 24/30/60fps considerations |
| Exaggeration | Scale beyond reality, dramatic motion |
| Solid Drawing | Z-space, 3D consistency, parallax |
| Appeal | Smooth, professional, emotionally resonant |
Squash & Stretch: Use scale property with different X/Y values. Overshoot expressions create elastic motion. Shape layers deform more naturally than pre-comps for organic squash.
Anticipation: Add 2-4 frames of reverse motion before primary action. Wind-up for reveals—slight scale down before scale up. Position anticipation: move opposite direction first.
Staging: Use depth of field to direct focus. Vignettes frame important content. Motion blur on secondary elements. Composition leads eye to focal point.
Straight Ahead vs Pose to Pose: Traditional frame-by-frame for character animation. Keyframe-based for graphic animation. Most motion graphics are pose-to-pose with expression refinement.
Follow Through & Overlapping: Use valueAtTime() expressions for lag. Stagger layer animation with offset. Secondary elements continue 4-8 frames past primary stop. Parent/child relationships with delayed response.
Slow In / Slow Out: Master the Graph Editor—never use linear keyframes. Easy Ease is starting point, customize curves. Bezier handles control acceleration. Speed graph shows velocity.
Arc: Enable motion path editing. Auto-orient rotation to path. Add roving keyframes for smooth arcs. Natural motion rarely travels in straight lines.
Secondary Action: Particles respond to primary motion. Shadows and reflections follow. Background elements shift with parallax. Audio waveforms drive visual elements.
Timing: 24fps: Cinematic feel, motion blur essential. 30fps: Broadcast standard, smoother. 60fps: Digital-first, very smooth. Hold frames (2s, 3s) for stylized timing.
Exaggeration: Motion graphics can push further than reality. Scale overshoots to 120-150%. Rotation extends past final. Color and effects can punctuate exaggeration.
Solid Drawing: 3D layers maintain spatial consistency. Parallax creates depth hierarchy. Consistent light direction across elements. Z-positioning creates believable space.
Appeal: Smooth interpolation, no jarring cuts. Color grading unifies composition. Typography has weight and personality. Motion feels intentional and professional.
// Apply to any property for elastic overshoot
freq = 3;
decay = 5;
n = 0;
if (numKeys > 0) {
n = nearestKey(time).index;
if (key(n).time > time) n--;
}
if (n > 0) {
t = time - key(n).time;
amp = velocityAtTime(key(n).time - .001);
w = freq * Math.PI * 2;
value + amp * (Math.sin(t * w) / Math.exp(decay * t) / w);
} else {
value;
}
// Apply delay based on layer index
delay = 0.1;
d = delay * (index - 1);
time - d;
| Element | Duration | Easing |
|---|---|---|
| Text reveal | 15-25 frames | Ease out |
| Logo animation | 30-60 frames | Custom curve |
| Transition | 10-20 frames | Ease in-out |
| Lower third in | 12-18 frames | Ease out |
| Lower third out | 8-12 frames | Ease in |
Prerequisites
Time Estimate
15-45 minutes depending on use case complexity
Steps
Common Pitfalls
✓ Do
✗ Don't
💡 Pro Tips
✓ Use when
Use when skill capabilities match your task, clear ROI on time saved, and you can validate outputs. Best for repetitive tasks, learning, and quality improvement.
✗ Avoid when
Avoid when task requires deep expertise you can't validate, involves sensitive decisions, or when learning process is more valuable than speed of completion.
dylantarre/animation-principles
dylantarre/animation-principles
affaan-m/everything-claude-code
remotion-dev/skills
supercent-io/skills-template
heygen-com/skills
I recommend video-motion-graphics for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
We added video-motion-graphics from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.
Registry listing for video-motion-graphics matched our evaluation — installs cleanly and behaves as described in the markdown.
Keeps context tight: video-motion-graphics is the kind of skill you can hand to a new teammate without a long onboarding doc.
I recommend video-motion-graphics for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
Useful defaults in video-motion-graphics — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
I recommend video-motion-graphics for anyone iterating fast on agent tooling; clear intent and a small, reviewable surface area.
Useful defaults in video-motion-graphics — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.
video-motion-graphics fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.
video-motion-graphics is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.
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