reverse-engineering-tools

This skill covers reverse engineering workflows for game security research, including protected game clients, anti-cheat user-mode modules, kernel drivers, memory artifacts, and debugging environments that must survive anti-analysis checks.

gmh5225/awesome-game-securityUpdated Jun 15, 2026

Works with

Claude CodeCursorClineWindsurfCodexGooseGitHub CopilotZed

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Install Skill

Run in your terminal

$npx skills add https://github.com/gmh5225/awesome-game-security --skill reverse-engineering-tools

1

installs

1

this week

2.8K

stars

Installation Guide

How to use reverse-engineering-tools on Cursor

AI-first code editor with Composer

1

Prerequisites

Before installing skills in Cursor, ensure your development environment meets these requirements:

  • Cursor installed and configured on your machine
  • Node.js 16+ with npm — verify with node --version
  • Active project directory where you want to add reverse-engineering-tools
2

Run the install command

Execute the skills CLI command in your project's root directory to begin installation:

$npx skills add https://github.com/gmh5225/awesome-game-security --skill reverse-engineering-tools

Fetches reverse-engineering-tools from gmh5225/awesome-game-security and configures it for Cursor.

3

Select Cursor when prompted

The CLI shows a list of agents. Use arrow keys and space to select Cursor:

◆ Which agents do you want to install to?
│ ── Universal (.agents/skills) ────────────────
│ · Cline · Codex · Goose · Windsurf
│ ●Cursor(selected)
│ · Cursor · Aider · Continue
4

Verify installation

Confirm successful installation by checking the skill directory location:

.cursor/skills/reverse-engineering-tools

Restart Cursor to activate reverse-engineering-tools. Access via /reverse-engineering-tools in your agent's command palette.

Security Notice

We perform automated surface-level scans (Gen AI Scanner, Socket, Snyk) during installation. These checks detect common vulnerabilities but do not guarantee complete security. Always review skill source code and verify the publisher's reputation before production use.

Skills execute code in your environment. Always review source, verify the publisher, and test in isolation before production.

Documentation

Reverse Engineering Tools & Techniques

Overview

This skill covers reverse engineering workflows for game security research, including protected game clients, anti-cheat user-mode modules, kernel drivers, memory artifacts, and debugging environments that must survive anti-analysis checks.

README Coverage

  • Cheat > Debugging
  • Cheat > RE Tools
  • Cheat > Dynamic Binary Instrumentation
  • Cheat > Fix VMP
  • Cheat > Fix Themida
  • Cheat > Fix OLLVM
  • Anti Cheat > Anti Debugging
  • Anti Cheat > Dump Fix
  • Anti Cheat > Winows User Dump Analysis
  • Anti Cheat > Winows Kernel Dump Analysis

Debugging Tools

Windows Debuggers

  • Cheat Engine: Memory scanner and debugger for games
  • x64dbg: Open-source x86/x64 debugger
  • WinDbg: Microsoft's kernel/user-mode debugger
  • ReClass.NET: Memory structure reconstruction
  • HyperDbg: Hypervisor-based debugger

Specialized Debuggers

  • CE Mono Helper: Unity/Mono game debugging
  • dnSpy: .NET assembly debugger/decompiler
  • ILSpy: .NET decompiler
  • frida: Dynamic instrumentation toolkit

Platform-Specific

  • edb-debugger: Linux debugger
  • PINCE: Linux game hacking tool
  • H5GG: iOS cheat engine
  • Hardware Breakpoint Tools: HWBP implementations

Disassembly & Decompilation

Multi-Platform

  • IDA Pro: Industry standard disassembler
  • Ghidra: NSA's reverse engineering framework
  • Binary Ninja: Modern RE platform
  • Cutter: Radare2 GUI

Specialized Tools

  • IL2CPP Dumper: Unity IL2CPP analysis
  • dnSpy: .NET/Unity decompilation
  • jadx: Android DEX decompiler
  • Recaf: Java bytecode editor

Memory Analysis

Memory Scanners

- Cheat Engine: Pattern scanning, value searching
- ReClass.NET: Structure reconstruction
- Process Hacker: System analysis

Dump Tools

- KsDumper: Kernel-space process dumping
- PE-bear: PE file analysis
- ImHex: Hex editor for RE

Dynamic Binary Instrumentation (DBI)

Frameworks

  • Frida: Cross-platform DBI
  • DynamoRIO: Runtime code manipulation
  • Pin: Intel's DBI framework
  • TinyInst: Lightweight instrumentation
  • QBDI: QuarkslaB DBI

Use Cases

  1. API hooking and tracing
  2. Code coverage analysis
  3. Fuzzing harness creation
  4. Behavioral analysis
  5. Driver IOCTL and callback tracing

Anti-Analysis Bypass

Techniques

  • Anti-debug detection bypass
  • VM/Sandbox evasion
  • Timing attack mitigation
  • PatchGuard circumvention

Tools

  • TitanHide: Anti-debug hiding
  • HyperHide: Hypervisor-based hiding
  • ScyllaHide: Anti-anti-debug plugin

Game-Specific Analysis

Unity Games

  1. Locate GameAssembly.dll (IL2CPP) or managed DLLs
  2. Use IL2CPP Dumper for structure recovery
  3. Apply dnSpy for Mono games
  4. Hook via Unity-specific frameworks

Unreal Engine Games

  1. Identify UE version from signatures
  2. Use SDK generators (Dumper-7)
  3. Analyze Blueprint bytecode
  4. Hook UObject/UFunction systems

Native Games

  1. Standard PE analysis
  2. Import/export reconstruction
  3. Pattern scanning for signatures
  4. Runtime memory analysis

Workflow Best Practices

Initial Analysis

1. Identify protections (packer, obfuscator, anti-cheat)
2. Determine game engine and version
3. Collect symbol information if available
4. Map out key modules, callbacks, and trust boundaries

Deep Analysis

1. Locate target functionality
2. Trace execution flow
3. Document structures, memory artifacts, and relationships
4. Correlate IOCTLs, callbacks, and runtime checks

VMProtect/Themida Analysis

Resources

  • Devirtualization tools
  • Control flow recovery
  • Handler analysis techniques
  • Unpacking methodologies

ROP/Exploit Development

Tools

  • ROPgadget: Gadget finder
  • rp++: Fast ROP gadget finder
  • angrop: Automated ROP chain generation

Data Source

Important: This skill provides conceptual guidance and overview information. For detailed information use the following sources:

1. Project Overview & Resource Index

Fetch the main README for the full curated list of repositories, tools, and descriptions:

https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/README.md

The main README contains thousands of curated links organized by category. When users ask for specific tools, projects, or implementations, retrieve and reference the appropriate sections from this source.

2. Repository Code Details (Archive)

For detailed repository information (file structure, source code, implementation details), the project maintains a local archive. If a repository has been archived, always prefer fetching from the archive over cloning or browsing GitHub directly.

Archive URL format:

https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/archive/{owner}/{repo}.txt

Examples:

https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/archive/ufrisk/pcileech.txt
https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/archive/000-aki-000/GameDebugMenu.txt

How to use:

  1. Identify the GitHub repository the user is asking about (owner and repo name from the URL).
  2. Construct the archive URL: replace {owner} with the GitHub username/org and {repo} with the repository name (no .git suffix).
  3. Fetch the archive file — it contains a full code snapshot with file trees and source code generated by code2prompt.
  4. If the fetch returns a 404, the repository has not been archived yet; fall back to the README or direct GitHub browsing.

3. Repository Descriptions

For a concise English summary of what a repository does, the project maintains auto-generated description files.

Description URL format:

https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/description/{owner}/{repo}/description_en.txt

Examples:

https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/description/00christian00/UnityDecompiled/description_en.txt
https://raw.githubusercontent.com/gmh5225/awesome-game-security/refs/heads/main/description/ufrisk/pcileech/description_en.txt

How to use:

  1. Identify the GitHub repository the user is asking about (owner and repo name from the URL).
  2. Construct the description URL: replace {owner} with the GitHub username/org and {repo} with the repository name.
  3. Fetch the description file — it contains a short, human-readable summary of the repository's purpose and contents.
  4. If the fetch returns a 404, the description has not been generated yet; fall back to the README entry or the archive.

Priority order when answering questions about a specific repository:

  1. Description (quick summary) — fetch first for concise context
  2. Archive (full code snapshot) — fetch when deeper implementation details are needed
  3. README entry — fallback when neither description nor archive is available

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Use Cases

User Story & Requirements Generation

Create detailed user stories, acceptance criteria, and feature specs

Example

Generate user stories for 'password reset feature' with acceptance criteria, edge cases, and test scenarios

Reduce spec writing time by 50%, ensure comprehensive coverage

Competitive Analysis

Research competitors, compare features, identify gaps

Example

Analyze 5 competitor products, create feature comparison matrix, suggest differentiation opportunities

Complete competitive research in 2 hours instead of 2 days

Roadmap Prioritization

Evaluate features using frameworks (RICE, ICE, Kano) and create prioritized backlogs

Example

Score 20 feature ideas using RICE framework, generate prioritized roadmap with rationale

Make data-driven prioritization decisions faster

Stakeholder Communication

Draft PRDs, status updates, and stakeholder presentations

Example

Create executive summary of Q3 roadmap, monthly progress report, feature launch announcement

Save 3-5 hours/week on communication overhead

Implementation Guide

Prerequisites

  • Claude Desktop or compatible AI client
  • Access to product documentation and roadmap tools (Jira, Notion, etc.)
  • Understanding of product management frameworks (RICE, Jobs-to-be-Done, etc.)
  • Stakeholder contact information and communication channels

Time Estimate

30-60 minutes to see productivity improvements

Steps

  1. 1Install product management skill
  2. 2Start with user story generation for known feature
  3. 3Progress to competitive analysis: research 2-3 competitors
  4. 4Use for roadmap prioritization: apply RICE/ICE scoring
  5. 5Draft stakeholder communications and refine based on feedback
  6. 6Build template library for recurring PM tasks
  7. 7Share effective prompts with product team

Common Pitfalls

  • Not validating competitive research—verify facts before sharing
  • Accepting user stories without involving engineering team
  • Over-relying on frameworks without qualitative judgment
  • Not customizing outputs to company culture and communication style
  • Skipping stakeholder validation of generated requirements

Best Practices

✓ Do

  • +Validate research and competitive analysis with real data
  • +Collaborate with engineering when generating technical requirements
  • +Customize frameworks and templates to your company context
  • +Use skill for first drafts, refine with stakeholder input
  • +Document successful prompt patterns for PM tasks
  • +Combine AI efficiency with human judgment and intuition

✗ Don't

  • Don't publish competitive analysis without fact-checking
  • Don't finalize user stories without engineering review
  • Don't make prioritization decisions solely on AI scoring
  • Don't skip customer validation of generated requirements
  • Don't ignore company-specific context and culture

💡 Pro Tips

  • Provide context: company goals, constraints, customer feedback
  • Ask for alternatives: 'Show 3 ways to prioritize this roadmap'
  • Request stakeholder-specific formatting: 'Executive summary vs. engineering spec'
  • Use skill for 70% generation + 30% customization to company needs

When to Use This

✓ Use when

Use for user story writing, competitive research, roadmap prioritization, stakeholder communication, and PRD drafting. Best for reducing repetitive documentation and research work.

✗ Avoid when

Avoid for strategic product vision (requires deep customer empathy), pricing decisions (needs market and financial expertise), or when face-to-face customer discovery is more valuable than speed.

Learning Path

  1. 1Basic: user stories, feature specs, status updates
  2. 2Intermediate: competitive analysis, prioritization frameworks, PRDs
  3. 3Advanced: product strategy, go-to-market planning, OKR setting
  4. 4Expert: product vision, market positioning, business model innovation

Related Skills

Reviews

4.861 reviews
  • H
    Hana HarrisDec 24, 2024

    Keeps context tight: reverse-engineering-tools is the kind of skill you can hand to a new teammate without a long onboarding doc.

  • M
    Min MartinDec 16, 2024

    Registry listing for reverse-engineering-tools matched our evaluation — installs cleanly and behaves as described in the markdown.

  • N
    Nikhil ZhangDec 12, 2024

    reverse-engineering-tools has been reliable in day-to-day use. Documentation quality is above average for community skills.

  • C
    Camila JohnsonDec 8, 2024

    reverse-engineering-tools is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.

  • M
    Mateo AbbasDec 8, 2024

    We added reverse-engineering-tools from the explainx registry; install was straightforward and the SKILL.md answered most questions upfront.

  • C
    Camila SmithDec 4, 2024

    reverse-engineering-tools fits our agent workflows well — practical, well scoped, and easy to wire into existing repos.

  • S
    Soo SinghNov 27, 2024

    Solid pick for teams standardizing on skills: reverse-engineering-tools is focused, and the summary matches what you get after install.

  • A
    Anika SinghNov 27, 2024

    reverse-engineering-tools is among the better-maintained entries we tried; worth keeping pinned for repeat workflows.

  • N
    Nikhil FarahNov 23, 2024

    reverse-engineering-tools has been reliable in day-to-day use. Documentation quality is above average for community skills.

  • N
    Neel GhoshNov 7, 2024

    Useful defaults in reverse-engineering-tools — fewer surprises than typical one-off scripts, and it plays nicely with `npx skills` flows.

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